Sponsored By

Someone has created a VR headset for the Commodore 64

A particularly industrious Commodore 64 owner, who goes by the name 64Jim64, has whipped up a truly affordable VR solution for the retro console.

Chris Kerr, News Editor

September 15, 2017

1 Min Read
Game Developer logo in a gray background | Game Developer

Even with the recent price-drops, it'd be stretching the truth to call most virtual reality headsets 'affordable.' So, if you're keen to witness the power of VR first hand, what options do you have? 

Well, you could either save up and splash the cash on a premium headset like the HTC Vive or Oculus Rift, or wait for prices to plummet even more.

Or, if you're feeling particularly nostalgic, you could follow in the pioneering footsteps of one devoted Commodore 64 fan and create your own virtual reality headset for the classic console. 

That's right, a particularly industrious Commodore 64 owner, who goes by the name 64Jim64, has whipped up a truly affordable VR solution for the retro unit. 

Using just three components, a $10 pair of plastic VR goggles, a $26 dollar LCD screen, and a cheap power transformer (as well as lots of glue), Jim managed to create a working virtual reality headset that runs Street Defender, a homemade 'VR64' title that delivers true 8-bit immersion. 

While it's a bit of a tongue-in-cheek experiment, it's cool to see vintage video game tech being used in fascinating new ways, and the entire project shows just how versatile even the oldest gadgets can be. 

The video above shows the device in action, while this blog post reveals exactly how the VR64 was built. Thanks Gizmodo for the heads up

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like