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Sponsored Feature: Make an Impact at Sledgehammer Games

In this Gamasutra sponsored feature, Activision division Sledgehammer Games introduces itself and the work environment at the Bay Area development studio, currently working on the Call Of Duty franchise.

October 1, 2010

3 Min Read
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Author: by Gamasutra

[In this Gamasutra sponsored feature, Activision division Sledgehammer Games introduces itself and the work environment at the Bay Area development studio, currently working on the Call Of Duty franchise.]

Sledgehammer Games just turned one year old this month. In celebration of this milestone, we take an insider look at the studio and a peek into the minds of those who work there.

Sledgehammer Games was founded in 2009 by industry veterans Glen Schofield and Michael Condrey and is the newest addition to the Activision family of game development studios.

With the exciting announcement of the new studio, Sledgehammer Games immediately generated attention across the industry as the news fueled speculation on the studio’s future.

Sledgehammer Games recently launched their new website, www.sledgehammergames.com, and announced their next title would be for Call of Duty®, the industry’s most successful first person action franchise of all time.

"Our studio is made up of the industry’s best and brightest talent," said Sledgehammer Games GM Glen Schofield, and creator of Dead Space, 2008’s Action Game of the Year.

"We are actively looking for top tier talent as we staff for a title in arguably the hottest franchise in games: Call of Duty. The team is proud and pumped to be a part of this franchise. We look forward to creating games that fans will embrace.”

Sledgehammer Games also recently unveiled their brand new studio facility in Foster City, located in the heart of San Francisco's Silicon Valley. The modern design and industrial layout of the studio was built to foster the collaborative energy that is at the core of the studio values.

"We are happy to announce that we just moved in to the new space," Schofield said. "We're located in a new building in Foster City with views of the Bay and San Francisco. The studio was designed to be state-of-the-art, with equipment and facilities to match. It's a beautiful location, and a space that is set up to be very collaborative and fun, with an open and inviting atmosphere."


"It's refreshing to be part of a company where the top guys treat you like their peers. They want to know how you're doing, what you think... it's like we're family here." - Addison E.

Michael Condrey, VP of Development and Studio COO, agreed. "The team, studio space, and opportunity to work on a Call of Duty first person action title are all world class. It's an extremely exciting time for Sledgehammer Games right now."

"We're actively recruiting for top caliber talent," Condrey continues. "We’re building a studio that not only delivers exceptional work, but that also feels like a family. We have built a foundation of a team with exceptionally talented individuals, and we established, from the beginning, that our studio is built on the values of teamwork, collaboration, and open and honest dialogue."

Sledgehammer Games is actively recruiting across all disciplines to be a part of their Call of Duty development team. "We work hard and play hard, and strive for nothing less than excellence in everything we do," said Schofield.


"It's a great feeling to honestly trust those around you: a collaborative effort of success that raises the standards of all those it emcompasses." - Eric P.

The proof is in the results, and it doesn't take long to watch the team in action and know that Sledgehammer Games is dedicated to delivering something special. To learn more about job openings at Sledgehammer Games and how to apply to be part of this amazing opportunity, visit their brand new website: www.sledgehammergames.com.

Check out Gamasutra's positions for Sledgehammer Games here!

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