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ARM, a provider of embedded RISC processors, and Superscape, a game developer and game tools manufacturer, announced a new 3D rendering engine for mobile phones. The new ...
ARM, a provider of embedded RISC processors, and Superscape, a game developer and game tools manufacturer, announced a new 3D rendering engine for mobile phones. The new 3D engine will become part of the Swerve mobile multimedia platform, which was originally developed by Superscape for PC games (used in Superscape's LEGO Creator Harry Potter title). In July 2001, Swerve was licensed to ARM for modification and use as a celluar multimedia platform on ARM's processors. Superscape claims Swerve can deliver PSone-quality games over existing cellular networks and handsets. Now that Swerve has been adapted for ARM's mobile processors, it will be licensed and marketed to ARM's network of partners, which includes Nokia, Ericsson, Samsung and Kyocera. It is anticipated that ARM will start shipping the new Swerve technology to licensees during Q2 2002. In addition to the engine itself, a package of content creation tools and services will also be available from Superscape. "We believe that interactive 3D technology, capable of delivering innovative games, personalized messaging and easily navigable user interfaces on 2.5 and 3G mobile phones will be very attractive to the cellular community; notably as a means of delivering rich 3D content to consumers over 2.5G and 3G cellular networks so increasing network traffic," said Steve Evans, VP, Segment Marketing, ARM. Swerve comprises a 3D engine, authoring tools and a range of content development and integration services. Swerve 3D is available for Java (J2ME) platforms and a range of native operating system environments.
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