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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Take-Two is reporting strong gains in the first quarter. The company saw net sales for the quarter increase 34 percent to $52.2 million. Net income for the quarter reache...
Take-Two is reporting strong gains in the first quarter. The company saw net sales for the quarter increase 34 percent to $52.2 million. Net income for the quarter reached $3.4 million, bettering last year's first quarter result by 115 percent. The quarter also saw Take-Two continue to grow by acquisition, with the company completing it purchase of Gather of Developers as well as the purchase of Pixel Broadband Studio and the subsequent creation of Broadband Studios, Inc. "Most importantly [Take-Two] demonstrated that its balanced business model can thrive in a variety of different industry climates," said company CEO Ryan Brant, "we continue to leverage the successes of our diverse business model into investments in next-generation gaming technologies which we believe will pave the way to an even brighter future."
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