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THQ Announces First Game In Multi-Title Conan Deal

Major publisher THQ has officially announced Conan for the Xbox 360 and PlayStation 3 - the Nihilistic (Marvel Nemesis: Rise Of The Imperfects)-developed game is the first product in a multi-year licensing agreement, and is due in early 2008

Simon Carless, Blogger

February 26, 2007

1 Min Read
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Major publisher THQ has officially announced its Nihilistic-developed Conan video game for the Xbox 360 and PlayStation 3, the first product in a multi-year licensing agreement, and due in early 2008. Interestingly, this deal, which was originally signed in November 2005, is separate to an existing Conan MMO in development from Anarchy Online creator Funcom, also confirmed for the Xbox 360 alongside a PC version. In the game: "Players will follow the journey of Conan the Cimmerian as he fights a vicious battle against a variety of enemies and an elusive power that threatens to consume the Hyborian world." According to the firm: "Playing as Conan, players will take advantage of a deep and gratifying combat system that offers a variety of deadly weapons, fighting styles and interactive environments to battle hordes of enemies." "The strength and diversity of the Conan brand lends itself extremely well to the interactive format," said Jack Sorensen, executive vice president, worldwide studios, THQ. "Through intense combat, familiar environments and next generation visuals, we believe Conan fans and action adventure enthusiasts alike are certain to embrace this future addition to the Conan universe."

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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