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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
3DMUVE has published a new eBook on Unity3D Networking. Learn all about the native Unity3D Networking APIs with very simple and easy to understand examples.
3DMUVE has published a new eBook on Unity3D Networking. Learn all about the native Unity3D Networking APIs with very simple and easy to understand examples. Build a fully functional multi-player game with step-by-step instructions and examples. The eBook includes a Unity3D package of the source code so ther's no need to cut/paste and an optional completed Unity3D project too. Get the eBook now at 3DMUVE.
In my eBook you will learn about such things as Master Game Servers, Game Servers, TCP/IP vs UDP/IP, Game Matching and Game Lobby Services, Instantiating Network Objects, Animating Networked Objects, Synchronizing a level and objects across clients, Problems with Firewalls and Routers and how to overcome them with NAT Punch Through, and a whole lot more.
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