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In this GDC 2013 talk sponsored by the IGDA, a psychiatrist and a crew of game devs come together to discuss the ways working as a game dev can be bad for your health -- and what to do about it.
January 25, 2017
A career in game development can be hazardous to your health -- and in ways you might not expect.
That was the core message of an intriguing panel discussion at GDC 2013 that was sponsored by the IGDA and featured psychiatrist Lydia Breen and game developers Wendy Despain, Adam Martin and Patricia Pizer.
Their goal was to examine the various ways poor personal care in game development can be rough on your physical and mental well-being, then share actionable advice for devs who want to take better care of themselves.
It was an interesting talk that drew upon the experiences of a healthcare professional, statistical data, and the experiences of game developers who have dealth with their own health issues while on the job. It's well worth watching, and if you missed it in person you can now watch it for free via the official GDC YouTube channel!
In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.
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