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Representatives from the Women In Games International initiative have announced it’s transformation into a formal organization to promote and support women working in the...
Representatives from the Women In Games International initiative have announced it’s transformation into a formal organization to promote and support women working in the video games industry. The organization advocates issues including a better work/life balance and healthy working conditions. The non-profit organization was founded by Sheri Graner Ray of Sony Online Entertainment, a long time proponent of women's issues in the games industry. Women In Games International is managed by a steering committee of industry figures and is supported by corporate and media sponsors and directed by a global advisory board. The organization has been developed in partnership with the Women in Games Conference in Dundee, Scotland. Formed only this year, the organization’s first forum will take place in Seattle at Microsoft in Redmond, Washington on September 10th. Kathy Schoback, co-founder and steering committee member explains, "We are committed to the promotion and sponsorship of events such as conferences, workshops and seminars that help women break into and thrive within the game development world. We are also identifying and promoting collaborations and connections between industry and the academy that can help us better understand the industry, our games, and women's vital role in both. We are also searching for new methods to increase and retain qualified and talented women in the industry." More information on Women In Games International and the forthcoming conference can be found at the official website.
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