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Xbox plans to ramp up in-house development efforts

Xbox head Phil Spencer says that the company is looking at breathing some life back into its game development business, either through new studios or acquisitions.

Alissa McAloon, Publisher

November 6, 2017

1 Min Read
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Xbox head Phil Spencer says that, with the Xbox One X on its way out into the world, the team at Xbox is looking at breathing new life into its own game development efforts.

Speaking to Bloomberg, Spencer said that Xbox is looking to put more money and energy into developing video games in-house and that those efforts could take shape in the form of either new in-house studios or the acquisition of other developers.

This notable shift of Xbox's focus comes both right before the launch of the Xbox One X and shortly after Microsoft as a whole reported that game revenue had slowed to a crawl, showing only a 1 percent increase in quarterly revenue since the preceding year.

In that financial report, Microsoft said that slow hardware sales were partially to blame for the loss of momentum. With the One X due out in only a matter of days and a stronger focus on in-house development in the cards, the company's fortunes could be changing.

"We need to grow, and I look forward to doing that. Our ability to go create content has to be one of our strengths," Spencer told Bloomberg, explaining that the company had noticeably scaled back its in-house development efforts in years past. "We haven't always invested at the same level. We've gone through ups and downs in the investment."
 

About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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