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We thought we'd take it easy with our first show by having a relaxed recording in a hotel room, but what we ended up with was a bumper show packed full of more people than we've ever had on before!
March 16, 2016
One Life Left is back to present the official GDC podcast with our good friends Gamasutra. We thought we'd take it easy with our first show by having a relaxed recording in a hotel room, but what we ended up with was a bumper show packed full of more people than we've ever had on before.
Join us as we talk to TWENTY-SIX (26) amazing guests, hear from developers new and old, chat about game jams and game collectives, discuss how to #network, and get into the big debate about how to pronounce the HTC Vive.
On the show were:
Charles Cecil - Revolution Software
Martin Kvale - Independent
Tim Garbos - Triband
Joel Nyström - Ludosity
Hannah Flynn - Failbetter
Harry Tuffs - PixelTrickery
Lottie Bevan - Failbetter
Martine Spaans - Tamalaki Game Publishing
Jonatan Van Hove - Independent
Matt Boch - NYU
Sarah Brin - Autodesk
Simon Parkin - New Yorker/Gamasutra
Brandon Sheffield - Necrosoft Games
Rami Ismail - Vlambeer
Grant Shonkwiler - Epic Games
Dave Evans - Playcanvas
Bryant Francis - Gamasutra
Adriel Wallick - Train Jam
Philippa Warr - Rock Paper Shotgun
Eline Muijres - Dutch Game Garden
Eduardo Ortiz Frau - Audio Producer
Shahid Kamal Ahmed - Independent
Alex Wawro - Gamasutra
Runa Haukland - Hamar Game Collective
Catharina Bohler - Hamar Game Collective
Marianne Lerdahl - Hamar Game Collective
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