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Souls-like action-RPG wants you to know all about its fried pickles... sorry, its key features.
November 22, 2024
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
CFK :
As the Early Access release of Chrono Sword approaches, drawing more eyes to the game, curiosity about the game’s setting and features is also coming more often. In response to the growing curiosity, CFK and 21cDucks plan to regularly introduce the various facets of Chrono Sword. Starting now, let’s dive right into the look and feel of Chrono Sword.
Chrono Sword is a pixel art Souls-like action RPG developed by Korean dev team 21c.Ducks that tells the story of the dark gothic fantasy world of Adelnor, where players must travel between the past and future to unlock its secrets.
Revealed first to the public in 2019, this Souls-like action RPG garnered a great deal of interest in Korea and abroad for its unique pixel graphics and gameplay. Selected as the first game in the collaboration campaign by North American crowdfunding site Kickstarter and the global game testing platform Game Round.Inc in 2020, it raised over seventy thousand dollars to successfully reach its funding goal.
Chrono Sword is a new take on the Souls-like genre, departing from the full 3D action RPGs on the market, choosing instead to fashion their Souls-like with pixel art and a quarter-view perspective. Since the announcement of this game, indie team 21c.Ducks has poured their hearts and souls into developing a strong storyline and advancing both the action and RPG elements of their Souls-like entry.
Chrono Sword renders its vast, three-dimensional world in pixel graphics. Players then step into the role of ‘time traveler,’ venturing freely between the past, present, and future in maps that seamlessly transition without loading screens. Developer 21cDucks has featured Chrono Sword in game exhibitions at home and abroad, where it was noted and awarded for its gameplay. They then took this experience and used it to further improve both gameplay and level design.
In addition, it has built on the heavy hits known to fans of the Souls-like genre while implementing new systems to create quicker, fiercer action.
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