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Featuring new Killers, Maps, special abilities, and Classes, the latest iteration of 2v8 is here to keep the party going.
October 1, 2024
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Behaviour Interactive :
Montréal, Canada – October 1st 2024 – Following the success of its long-awaited, highly requested 2v8 Game Mode, Dead by Daylight is back with the Mode’s latest iteration, slated for release from November 12th to the 26th. With every new version of 2v8, planned updates are combined with community feedback to offer players an ever-evolving experience with deeper content and fine-tuned gameplay. The second iteration of the popular mode goes beyond the addition of new characters and Maps, focusing on upping the fun factor for both Killers and Survivors.
Controlled Chaos
Despite 2v8 Game Mode debuting only a few short months ago, the development team is already back with a second offering. Quick, iterative design has always been part of the plan for this highly complex and chaotic Mode, and as with most things in Dead by Daylight’s approach, it’s all about staying close to the player.
“The team was incredibly excited to see the community’s reaction to the original release of 2v8,” shared Dead by Daylight Product Director, Justin Brown. “Part of the reason we’re putting out this second iteration on this timeline is that we just really want to get this back in players’ hands. We don’t want people to have wait 6 months to play again, and on our end, we don’t want to wait another 6 months for more feedback. We’re hoping to keep this same approach moving forward.”
An Expanding Roster
From the jump, the design team knew that more content was needed to fully flesh out the Mode. While all Survivors are available for use, 2v8’s debut featured a limited roster of Killers and Maps which the team has since expanded on.
Joining The Trapper, The Wraith, The Hillbilly, The Nurse, and The Huntress, Killer players will now also be able to team up with The Blight, The Spirit, and The Deathslinger. Additionally, new Maps for the Realms of Yamaoka Estate and Grave of Glendale have been adapted for 2v8, along with several other new Maps for the Mode’s existing Realms.
Survivor Updates
A huge draw of 2v8 is a player’s ability to team two Killers up for the first time in Dead by Daylight. To balance things out, the design team has bolstered the Survivor experience with the addition of Active Abilities as well as improved Unlock Abilities.
Each Survivor Class (Guide, Medic, Escapist, and Scout) will now have access to two unique abilities. Unlock Abilities have been upgraded to provide a unique Perk connected to each of the Survivor Classes. Each class can unlock their Perk after being sent to a Cage, allowing players to make game-changing plays at pivotal moments.
Active Abilities charge over a period of time and can be triggered to do everything from raising or repairing broken pallets, to giving repair speed-bonuses to teammates, and more. When charged, they can also be triggered to recover from the Dying State and let a Survivor pick themselves up off the ground as many times as needed.
New Killer Classes
Killers will now be able to choose between one of four distinct Classes, each one offering benefits in a different aspect of the hunt. Not only will this help players elevate their preferred playstyle even further, but it also creates a more standardized format, making it easier for designers to add more Killers to the Mode in the future.
The four Killer Classes are:
Shadow – Which encourages sneaking up on Survivors, blocking escapes, and working in tandem to create the element of surprise.
Brute – All about being a relentless, unstoppable force during chases.
Enforcer – Perfect for preying on the weak and finishing the job on injured Survivors.
Fearmonger – Focused on movement throughout the Map and staying unseen to aid your partner in the hunt.
The latest version of 2v8 Game Mode will be available in Dead by Daylight for a limited time from November 12th to November 26th.
About Dead by DaylightTM
Created by BehaviourTM Interactive, Dead by Daylight is a multiplayer action horror game of hide and seek, set in a dark fantasy and drawing from all corners of horror, where each match is a different experience. Dead by Daylight boasts 60 million players both globally and across all platforms. On any given day, up to 2 million players step into The Fog, whether on PC, console, or mobile. Since its release in 2016, the game has become a place where cult classic horror survives and thrives, having welcomed legends from TV, movies, and video games. For more information, please visit deadbydaylight.com.
About Behaviour™ Interactive
Behaviour Interactive is the largest Canadian gaming studio, with more than 1,250 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained more than 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s leading providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner Bros. Discovery, and Take-Two, among many others. Over more than 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places to Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), the United Kingdom (Behaviour UK - North and Behaviour UK - South) and the Netherlands (Behaviour Rotterdam). For more information, visit www.bhvr.com.
© 2015-2024 BEHAVIOUR, DEAD BY DAYLIGHT and other related trademarks and logos belong to Behaviour Interactive Inc. All rights reserved.
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