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Aaero2: The Ribbon-Riding Rhythm Reboot Releases October 15 on Xbox Series X|S alongside a brand-new PC Steam demo for Steam Next Fest.

"Ribbon-riding rhythm reboot releases" for XSX in a couple of weeks.

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October 1, 2024

4 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Mad Fellows :

Mad Fellows is excited to announce that Aaero2 will release on Xbox Series X|S on October 15. PC gamers can experience Aaero2 via a brand-new demo in the Steam Next Fest: October 2024 Edition.

 

Leamington Spa, UK – 1st October, 2024.

Xbox Series X|S release: Indie micro-studio Mad Fellows announced today that Aaero2 will release on Xbox Series X|S on October 15, 2024.

Paul Norris, Mad Fellows’ Creative Director, stated: “We originally anticipated a September release, but that turned out to be a bit too optimistic. Given how long Aaero2 has been in development, we want to make sure we get it right before launching.”

Aaero2 is available for pre-order on Xbox now:

https://www.xbox.com/games/store/aaero2/9n0j8k190gr4
 

Steam Next Fest: October 2024 Edition Demo: Alongside the console release, an all-new Aaero2 demo will be included in the Steam Next Fest, starting on October 14.

As we shift our focus to the PC Steam version of Aaero2, we’re offering a demo of the near-finished game to PC players. This will not only give them a taste of what’s to come but also provide us with valuable feedback,” Norris added.
 

Online and Local Multiplayer:

Paul Norris shared insights on the multiplayer modes in Aaero2: “From the start, I insisted that if Aaero2 featured multiplayer, it would need to support both local and online play. Too often, I’ve been excited about a co-op game only to discover it’s local-only.”

Norris continued, “Incorporating online play into Aaero2 introduced a host of additional challenges. The game mechanics had to be carefully designed to reduce the impact of latency between players. On top of that, the certification process for an online-enabled game is significantly more complex."

“Leaderboards sparked intense competition in the first game, and I can’t wait to see score-chasers go head-to-head online.”
 

Working with Monstercat:

Norris expressed his enthusiasm about the partnership with Monstercat: “We’re incredibly proud of the soundtrack in Aaero2. Since the project’s inception in 2017, we’ve worked closely with the Monstercat team. They’re unlike any other label we’ve worked with before. Not only do they have an unrivalled catalogue of top tracks from talented artists across a wide range of genres, but they’re also leaders in promoting artist sustainability and fair practices.”

"Working with a label that truly understands both game development and the nuances of streaming and content creation has made the whole process much smoother. I know I might sound like a shill here, but the reality is that licensing a soundtrack for our games used to be stressful and time-consuming. Monstercat has completely changed that for us.”


Aaero2 Trailer:

https://youtu.be/TQdMgpimFFk?si=oxSOuCYmgnMc4whM
 

About Aaero2:

In Aaero2 you take control of a mysterious spacecraft, tracing ribbons of light to release the energy in the music. Encounter strange enemies and giant boss creatures in stunning alien worlds. Unleash devastating missile barrages and rain heavy cannon fire to the beat of the epic soundtrack from Monstercat, including :

  • MUZZ - In The Night (feat. Sullivan King)

  • Bossfight - Endgame

  • Stonebank - Drop Bombs

  • Hoaprox, YUAN & Haneri - Saviour

  • & many more!

 

As the sequel to the critically-acclaimed Aaero (2017), Aaero2 introduces 2 player co-op and PvP game modes both local/couch and online.
 

Aaero2 features:

  • 2 player co-op and PvP modes (both couch and online).

  • Stunning stylised visuals, lighting and effects.

  • Bespoke gameplay and environments carefully crafted around each music track.

  • New combat system, redesigned from the ground up.

  • Epic boss battles against gigantic creatures.

  • An incredible licensed soundtrack supplied by Monstercat.

About Mad Fellows:

Mad Fellows is an independent micro-studio based in the United Kingdom. The team consists of Dan Horbury and Paul Norris. Before founding Mad Fellows, both Dan and Paul worked at FreeStyleGames/Activision Blizzard on the Guitar Hero and DJ Hero games and, prior to that, at Codemasters on various motor racing titles.
 

About Monstercat:

Monstercat is one of electronic music’s most influential independent record labels. Founded in Waterloo, Canada in 2011, Monstercat has since expanded its global footprint with teams across Vancouver, Los Angeles, and Singapore. Backed by passionate employees, driven artists, and the dedication of fans worldwide, Monstercat proves that independent labels have the ability to reshape and reimagine the music industry landscape.



Contact and links:

Press contact: [email protected]

Website: http://www.madfellowsgames.com

X: https://x.com/madfellowsgames

Discord: https://discord.com/aaero

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