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Bass Defense coming to Steam in August

Prologue First Memorythms Launching on July 22 during Tower Defense Week

game_press

July 11, 2024

6 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

WOMBEX Games :

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Keycodes delivered upon request
 

Burnham, UK –July 11, 2024– Indie game development studio  WOMBEX Games has announced that Bass Defense, a rhythm-based tower defense game, will be released on August 19th on Steam, just in time for the Steam Rhythm Fest.


A free-to-play prologue titled Bass Defense: First Memorythms will be released on July 22 during the Tower Defense Week on Steam.



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Bass Defense is a dynamic rhythm-based tower defense game that combines musical beat-based gameplay with strategic defense elements, featuring 20 unique levels with various challenges and visual styles, offering an action-packed experience with a hard mode that challenges even the most skilled rhythm players.

Players must defeat enemies by hitting the correct buttons in time with the music, with three difficulty modes—easy, medium, and hard—that increase the rhythm's speed, complexity, enemy attack patterns, and enemy speed.



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The full game features nine power-ups that offer various advantages, adding strategic depth, along with 20 unique maps, rhythm-sensitive destructible objects, Easter eggs, and three game modes: Soundwave, Overcharge, and Fingerton.

The prologue features 5 of the 20 levels from the full game. In this reduced version, users can try the soundwave mode: Bass Defense's rhythm-based, action-packed game mode. Players fight against waves of enemies who try to destroy their base unless they save it with the help of upgradable power-ups or the force in their sense of rhythm.



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Game Modes

Soundwave mode

In this game mode, your objective is to save your base by using your upgradable power-ups or the force in your sense of rhythm.

Be careful - overusing your active power-ups might take you out of rhythm!

  • rhythm-focused gameplay.

  • top-down view.

  • number and speed of NMYs vary by difficulty.

Overcharge mode

In this game mode, your objective is to save your base by charging your turrets with energy in real time.

  • tower defense-focused gameplay.

  • close-up view.

  • number and speed of NMYs vary by difficulty.

Fingerton mode

Use only one finger ... a ton ... welcome to Fingerton!

In this game mode, your fastest finger tries to humiliate the quickest gunslingers'.

  • top-down view.

  • 'a ton' of speedy NMYs.

  • hard mode exclusively.



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Features

The final game has 20 levels, the prologue will have 5 of these:

  • Including unusual level designs.

  • Various routes of access to your base for NMYs.

3 Difficulties:

  • Easy and Normal: Enjoy the music and casually destroy NMYs.

  • Hard: Face more and faster NMYs for a greater challenge.

The final game will have 9 power-ups and the prologue will introduce 4 of them:

  • Earn energy capsules by using power-ups.

  • Upgrade your gear between maps and difficulties.

  • Plan your strategy or quickly try new setups.

Additional Power-Ups:

  • 5 extra power-ups locked in demo, available in the full game.



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Additional Information



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About WOMBEX Games

Wombex is a highly technology oriented company with a wide range of products and development experience. In 2024 Wombex branched out to indie game development, a field the team of Wombex Games is immensely excited about. The company’s first game, Jigs4w3D Puzzle Challenge, an experimental project ended up on Steam’s opening page for almost a week. Wombex’s ethos is to listen to gamers, and often incorporate their suggestions to provide the best possible gameplay experience for their users.

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