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Calling All Cultists: Forgive Me Father 2’s Second Content Update is Going Live on September 16

Get your hands on some all-new weapons when the latest update launches this month

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September 4, 2024

4 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Fulqrum Publishing :

Prague, Czech Republic – September 04, 2024  - Good news, cultists! The second update to Fulqrum Publishing and Byte Barrel’s Lovecraftian First Person Shooter title Forgive Me Father 2 will be going live on September 16! This update brings two all-new levels to the game, two new deadly enemies (including the game’s first flying enemy type), even more Madness skills, and some shiny new weapons to add to your arsenal.


Drawing inspiration from various FPS subgenres, including classic boomer shooters like Quake and Doom, combined with modern mechanics, unique visual style, and Unreal Engine 5 technology, Forgive Me Father 2 offers an action-packed retro-meets-cutting-edge love letter to all FPS fans. Building upon the original with a darker story, players are now entrenched deeper into the mythos, with equipable Dark Tome pages to upgrade your madness skills throughout the story. Be that healing wounds with Lifesteal, becoming more powerful with Might, boosting fire rate and reload speed with Haste, or reducing incoming damage with Resistance, players can give their minds to the Eldritch apparitions to improve their chances of survival. 


This update will include two new maps to explode - the first of which is called the "Botanic Garden". It’s home to various flora, from colourful flowers to majestic trees, and many types of fungi, including some truly enormous ones. Some of these intriguing species are on the brink of extinction, with their last specimens on display in this location. But don’t let appearances fool you - the level is far from a safe green paradise! Even more details about this intriguing addition to the game’s world can be found in a new article on Steam; details about the second level coming in this update will be shared at a later date. 

“Obelisk” Weapon Preview
  But that’s not all! In this second content update, players will be able to get their hands on the Obelisk - an all-new exotic weapon that allows them to channel the power of the cosmos through their enemies. This railgun-type weapon shoots a perfectly accurate, piercing beam of instant death that can obliterate most targets with a single shot, but also pierce through groups of enemies who are unfortunate enough to line up. Though with great power comes great reloading time - but its elaborate reloading animations is sure to keep you entertained in the meantime. 
And that’s still not all! The Great Old Ones have allowed us to share a few juicy details about another weapon launching in this second content update. A second weapon is set to fill a spot in the exotic category, alongside the Obelisk. Is eternal evil ready for that amount of power? We’ll find out on September 16! Meanwhile, take a closer look at the weapon itself above.


You can find out more about this coming update to Forgive Me Father 2 via the game’s Steam News Hub, where Byte Barrell are sharing regular development updates. 


Forgive Me Father 2 is available for purchase in Early Access via SteamGoG and Epic Games Store right now - so you have plenty of time to practice your Wretch-killing skills before the second content update launches on September 16. Review keys are also available upon request.
About Fulqrum Publishing
Fulqrum Publishing is a global games publisher with a diverse portfolio of titles, including in-house and independent productions. Fulqrum Publishing released over a hundred games, including the critically acclaimed titles like Men of War, King’s Bounty, Space Rangers, Fell Seal, Forgive Me Father and many others.


About Byte Barrel
We are a small indie developer from Poland. Byte Barrel was founded in 2017 by Ernest Krystian and Kamil Przeździecki. Our mission is to develop engaging, creative, and player-focused games. We aim to create the best possible experience for everyone, because making games is not only our work but also our passion. We are not afraid to face new challenges and explore different genres.

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