Sponsored By

Craft 16-Bit Adventures in “Quest Master”, Apogee’s Dungeon Designer Launching into Early Access Today on PC

Early Access phase begins today.

game_press

May 29, 2024

4 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Apogee :

LAS VEGAS, NV — May 29th, 2024 — Quest Master, the dungeon-designing sandbox adventure from publisher and development studio Apogee Entertainment, developer Julian Creutz, and co-developer Skydevilpalm, paves a puzzling path on PC via Steam Early Access today! 

Raise a sword, don a shield, and become the ultimate Quest Master. Set off on an everlasting adventure alongside Lanze, Javelynn, and Shiv, fearless friends protecting the land of Aetheria. Construct imaginative dungeons across a kingdom crawling with chaos. Join up to two daring explorers to discover the dangers lurking below, and mastermind mazes to challenge friends and fellow community members across the globe. 

Create custom layouts and transform desolate dungeons into sprawling multi-level labyrinths across different locales, from foggy forests to newly-added sand-swept deserts. Drag and drop objects with intuitive creator tools to fabricate chambers full of skill-testing obstacles, wretched enemies, and bountiful baubles. Trip, trick and trap travelers with clever contraptions including retracting ground spikes, blade traps, timed explosives, and other heart-pounding hazards.

Descend the depths with like-minded heroes in local couch co-op. Cut down dungeon-dwelling snakes, skeletons, and bats, or throw a boomerang for long-ranged attacks. Practice combat and movement skills in the Dojo, then speedrun through community-created levels to etch a world-record time into the online leaderboards. 

Questing alone? Solo-conquer multiplayer maps by swapping between characters in Puppet mode. Or, take a break from dungeon-crawling and explore the charming Castle Town overworld filled with a plethora of mini-games.

“The reception of Quest Master's demo has been incredible. 260 dungeons have been created since the demo launched 3 weeks ago. Now that the Early Access launch has landed, we’re diving deep into new features for 1.0,” said Julian Creutz, Lead Developer of Quest Master. “This is just the beginning for our fans, new and returning. We’re crafting an experience that we believe will inspire dungeon designers for years to come.”

Quest Master is now available in Early Access on PC via Steam, with English language options. To learn more and stay up to date follow @PlayQuestMaster and @Apogee_Ent on Twitter, subscribe to the Apogee Entertainment YouTube channel, and join the Discord servers of both Quest Master and Apogee Entertainment.

Assets

Streaming Trailer

Screenshots, GIFs, and Trailer Download

About Julian Creutz

Julian Creutz, a passionate and talented game developer from Germany, has been captivated by video games since childhood, with The Legend of Zelda series igniting his enduring love for the medium. With over a decade of game development experience, Julian has meticulously honed his skills, leading to the creation of his first commercially available game, Quest Master. Partnering with Apogee Entertainment has enabled Julian to bring his vision for Quest Master to life, allowing the game to reach unanticipated heights. Julian’s ultimate desire is to deliver an engaging and immersive experience that gamers worldwide can enjoy for years to come.

About Skydevilpalm

Skydevilpalm is a small development team based in Las Vegas, known for their work on various projects including mobile games like Trigger Heroes and the reimagining of the classic arcade title Q*bert. They have also contributed as guest artists on the handcrafted platformer Super One More Jump for the Switch. In Quest Master, Skydevilpalm joins the team at Apogee Entertainment as a co-developer, providing valuable support to lead developer Julian Creutz in bringing his vision to life.

About Apogee Entertainment

Apogee Software’s legendary journey began in 1987, when Scott Miller decided to split his new game, Kingdom of Kroz, into three episodes, with the first episode available as free shareware. The “Apogee model” of distribution would revolutionize PC gaming and catapult Apogee Software to global renown. As a publisher, Apogee (and its later incarnation, 3D Realms) would introduce the world to id Software, Remedy Entertainment, Parallax Software, and other video game superstars in the making. As a developer, Apogee would innovate and inspire in equal measure, creating treasured characters and franchises like Duke Nukem, Shadow Warrior, and Prey en route to earning over a billion dollars in commercial revenue.

The new Apogee Entertainment, with founder Scott Miller at the helm, will empower today’s incredibly talented indie developers, paving the way for their global success with innovative ideas, cutting-edge marketing, and the same fearlessness that changed the industry.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like