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Dragon Ball Z: Budokai 2 hits the Nintendo GameCube with hot new features inviting players to recreate the most epic battles from the DBZ animated series!
December 6, 2004
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Bandai Namco |
London, UK - 06 December 2004 - Bandai and Atari have announced the launch of Bandai's Dragon Ball Z®: BudokaiTM 2 for the Nintendo GameCube® in March 2005. The top-selling franchise returns to the GameCube after the magnificent, chart busting performance of the game on the PlayStation® 2 since its launch in November 2003. The GameCube version has incredible new features, more characters, improved fighting action, the original Japanese voiceovers and an open-ended way to relive the DBZ® story, making it an essential purchase both for fighting game fans and fans of the DBZ series.
"The DBZ: Budokai series has become one of the world's best-selling fighting game franchises of all time through its ability to constantly improve upon its previous incarnations and challenge its competitors head on", said Martin Spiess, Senior Vice President of Marketing, Atari Europe. "Dragon Ball Z: Budokai 2 was extremely successful on the Playstation2 and we have upped the ante by producing an even better version for the GameCube with additional character costumes, unlockable stages, two extra levels of difficulty and even more skills added, making this a thrilling and challenging fighting game."
Dragon Ball Z: Budokai 2 offers a sophisticated fighting engine set in a highly detailed, cel-shaded environment true to the DBZ series. The addition of the original Japanese voiceovers, extra character costumes and unlockable secret stages, including islands, city streets, the Great Kai planet and the World Tournament, coupled with new skills such as "Sparkling", "World's Mightiest Warrior Certificate" and "World Tournament Cell Game Rule", results in a more faithful recreation of the high octane Dragon Ball universe than any previous game has achieved.
In addition, there is a variety of multi-player modes: Versus, Tournament and Training, giving a massive range of Dragon Ball Z playing experiences that players can enjoy time and again.
Dragon Ball Z: Budokai 2 for the Nintendo GameCube will be available across Europe in March 2005.
- ENDS -
ABOUT BANDAI:
Bandai Co., Ltd. is Japan's leading toy maker and is engaged in all aspects of the branded-character business, including models, apparel, products for vending machines, candy toys, processed foods, toiletries, stationeries, game machines and software, and amusement equipment. Since, 1950 Bandai has had hundreds of hit toy products including characters such as Power Rangers, Digimon, and Mobile Suit Gundam, and products such as Tamagotchi, Primo Puel. For more information, please see the company home-page at http://www.bandai.co.jp/bandai_e/index_e.html.
About Infogrames Entertainment and Atari:
Infogrames Entertainment (IESA), the parent company of the Atari Group, is listed on the Paris Euronext stock exchange (ISIN code: FR-0000052573) and has two principal subsidiaries: Atari Europe, a privately-held company, and Atari, Inc., a United States corporation listed on NASDAQ (ATAR).
The Atari Group is a major international producer, publisher and distributor of interactive entertainment software for all market segments and in all existing game formats (Microsoft, Nintendo and Sony) and on CD-ROM for PC. Its games are sold in more than 60 countries.
The Atari Group's extensive catalogue of popular games is based on original franchises (Driver, Alone in the Dark, V-Rally, Unreal Tournament, Test Drive, Roller Coaster Tycoon, etc.) and international licenses (Mission Impossible from Paramount, Men In Black, Superman, Matrix, Terminator and Dragon Ball Z).
For more information: http://www.atari.com
® 2004 Atari Europe SASU. All rights reserved.
® 1989 Bird Studio/Shueisha, Toei Animation.
All other trademarks are the property of their respective owners.
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