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Release scheduled for November 15th.
October 7, 2024
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
LimboLane :
Indie studio LimboLane, known for developing Smile For Me, and indie label Fellow Traveller have announced that they are releasing LimboLane’s next game, Great God Grove, on November 15! The game will be released on PC, Xbox Series X|S, and Nintendo Switch. It will be featured in the Steam Next Fest starting on October 14 and ending on October 21.
Links:
About the Game
Once in a generation, the gods come together to postpone the apocalypse. But this time, the god of communication started a bunch of heavenly fights and then went awol.
With the sky splitting and the gods in disarray, who’s gonna join the Bizzyboys to help SAVE DA WORLD FROM A-POCKY-LIPS???
SUCK UP AND LAUNCH DIALOGUE! As the gods’ new mail-carrier, you can suck up speech bubbles and fire them at anyone!
Meet 60 CHARACTERS! Listen to their woes, then deliver messages to chat, flirt, or hurt their feelings.
Discover BIZARRE GODS! The god of TEAMWORK? The god of LOVE SONGS? Drain it, who’s in charge around here…?
You may be ready for:
A big colorful world to explore!
Third and first-person gameplay!
Weird people and weirder gods!
But are you also ready for:
Godly crushes?
Pumpkin fights??
Puppets cooking???
AND YOU’RE NOT READY FOR:
Grovekeeping!!
Godbossing!!!
THE END OF THE WORLD AS WE KNOW IT!!!!!
About LimboLane
LimboLane is a creative duo making silly games that squish and bounce, comprised of designer Day Lane and animator Yugo Limbo. They have a love for the kitschy, the surreal, and the utterly bizarre. Their nod-and-shake adventure game Smile For Me was self-published on Steam in 2019 and re-released for consoles in 2023.
About Fellow Traveller
Fellow Traveller (Citizen Sleeper, Paradise Killer, Generis Noir, Suzerain) is an indie games publishing label exploring what narrative games can be. Since their founding in 2012, they have sought out and partnered with pioneering game developers working on unusual games with narrative at their core.
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