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Hell is Us: 15 Minutes of Gameplay Presented by Creative Director Jonathan Jacques-Belletête

Spend 15 minutes in the torment-filled company of Jonathan Jacques-Belletête as he goes through how the game will play out.

game_press

September 30, 2024

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Nacon :

Lesquin, France, 30 September 2024 – Publisher NACON and studio Rogue Factor are pleased to unveil a new 15-minute gameplay video for the action-adventure game Hell is Us, presented by Creative Director Jonathan Jacques-Belletête. This video provides new information on the game's key features, from its narrative to its design features and combat system. Hell is Us is scheduled for release in 2025 on PlayStation®5, Xbox Series X|S and PC.



Hell is Us’ narration
The story of Hell is Us takes place in a fictional country called Hadea, a hermit nation ravaged by civil war. Players take on the role of Remi, who was born in this country, and after many years abroad decides to return to his homeland to find answers about his past.

A deep and demanding combat system
While combat is an integral part of the gaming experience, Hell is Us should not be considered as a “souls-like” title, but rather as one where combat is designed to offer a well-seasoned difficulty level without being overly punitive. Players will have to learn to master a range of different moves and adapt to enemy attacks. They will be able to rely on a variety of weapons and skills, as well as the help of KAPI, a drone that will prove indispensable during fights as it can, for example, distract opponents or enable special attacks.

Player Plattering”, a design choice encouraging exploration and reflection
The game features a singular approach to game design, that can best be described by the term “player-plattering”, which encourages exploration and reflection by eliminating traditional forms of assistance. Hell is Us doesn't feature markers or quest journals detailing exactly what to do, but there's no shortage of points of interest and secrets to uncover: players must use their curiosity and instincts to discover places steeped in history that will lead them to explore ancient, forgotten dungeons. More information will be revealed on this specific topic in a forthcoming video!

Follow the game on social media to be updated on all latest news:

X: https://x.com/hellisusgame
Facebook: https://www.facebook.com/HELLisUSgame/
Instagram: https://www.instagram.com/hellisusgame/
YouTubehttps://www.youtube.com/nacon

All NACON games and accessories are here: nacongaming.com

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About NACON
A company within the BIGBEN group, NACON was created in 2019 to optimize its expertise and leverage synergies in the video game market. Comprising 16 development studios, AA game publishing, and the design and distribution of premium gaming peripherals, NACON brings 40 years of experience to benefit the world's gaming community. This unified center of excellence strengthens NACON's position in the market and creates unique opportunities for innovation and competitive advantages. www.corporate.nacongaming.com
 
About Rogue Factor
Rogue Factor is a Canadian video game development studio, founded in 2013 in Montreal. Its mission is to deliver captivating, mature and memorable video game experiences, made for a passionate and experienced audience in search of unique and complex flavors. Rogue Factor is now working on its next flagship title, Hell is Us, an ambitious new IP featuring highly distinctive design and aesthetics, which promises to leave no one indifferent. https://rogue-factor.com/

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