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HYPERFANTASY Mimesis Announced

Subversive action RPG announced for 2025.

game_press

May 29, 2024

4 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Onyx Prism :

May 27th 2025


Surcutt-P and Nivrel have announced HYPERFANTASY Mimesis - deconstructive Action RPG. HYPERFANTASY Mimesis subverts typical RPG mechanics and explores their potential for unconventional storytelling.


As William Marshal, special operative, you are sent to explore a newly discovered inhabited planet - a potential refuge and the last hope for the remains of mankind.


HYPERFANTASY Mimesis can be wishlisted on Steam and is expected to release in 2025.


Deconstruction of an RPG.
Monsters are gone. Humanity doesn't want to be saved. Your biggest enemy will be the UI.


DESCRIPTION:


From Surcutt-P and Nivrel comes a deconstruction of a role-playing game. All the monsters are already gone ...yet here you are.


Humanity has discovered a new world. As William Marshal, your mission is to fight the Void and unite the peoples of Erei, fragmented by Dust. Can you find hope for the last remains of mankind? Before They arrive…


KEY FEATURES:
 

  • Strange UI decisions - for the greater good.

  • Simple, impactful dueling combat - fights happen occasionally, mostly as part of the story.

  • No grinding, crafting or other timewasters (minimalistic RPG mechanics)

  • Genuine conversations with intriguing characters.

  • Eccentric world with a bizarre society - you may feel uncomfortable with their alien customs or you might fit right in.

  • Glide through semi-open locations, following environmental storylines.

  • Navigation involves context clues (no minimap GPS) - but it won't leave you hanging.

  • Focus on the in-world mood and feel - cutscenes and other flowbreakers appear sparingly.

  • Frequent choices in story and dialogue... do they affect the story? Sure, to an extent. Do they matter? ... well... let's not get too existential right away...

  • Mostly created by two... individuals.



TRAVEL IN YOUR VOID-SAIL CARRIER
Circle Erei in your own Void-sail Carrier - your base of operations. From there you will plan your next move, pick the next critical mission or select a destination to visit (only if you want to - no mandatory exploration quotas here).


You will gradually unlock more destinations in the Skyline system. The planet of Erei is so vast and barren that (despite advanced technology) travel will take literal hours... Thankfully you can sleep through it all.


ASSEMBLE A TEAM
Making allies is a crucial part of your journey - both personally and strategically. Collect a group of specialized companions - pick one to follow you on each mission.


Move your way up the enigmatic society of Cortex and broker alliances between Clusters - mostly through conversation choices. Do the choices matter? Does anything? Anyway, you will meet an intriguing cast of characters. But only you ultimately decide what kind of relationships and friendships you make.


EXPLORE THE STRANGENESS
Erei is a peculiar place - bizarre events turned it into a mix of concrete blocks, futuristic chrome and medieval huts. Traverse the semi-open locations on your way to complete tasks and to uncover the mystery of Erei's past.

That is not a shield on your back! With your Glider you will flow effortlessly across the landscape - nobody wants to jog all the way after all. On the topic of annoyance, there is no grinding and very limited looting. Your biggest challenge will likely be navigating the various environmental storylines in each location.


NO MONSTERS? FIGHT HUMANS
Occasionally dangerous enemies may stand in your way - defeat them in duel focused tactical combat - rewarding slower pacing and reading opponents over furious button-mashing.


A selection of disruptive special abilities will come in handy to turn the course of battle as well as some upgrades... not too many though. There are multiple weapons to choose from but it would be wiser to stick to your trusty blade - other weapons may prove too ...experimental.


Regardless, most of your time will be likely spent aimlessly wandering the remote desolate landscape and pondering existence before deciding to get back to your primary objective - Fighting the Void.


ABOUT CREATORS

HYPERFANTASY Mimesis is created by two individuals - directed by Surcutt-P and produced by Nivrel. It's their first project under the Onyx Prism label. The creators' origins and backgrounds are unknown.

IMPORTANT LINKS

WEB
ANNOUNCEMENT TRAILER 1080p

STEAM PAGE

SOCIAL MEDIA
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If you need more information, use the contact email address below.
[email protected]

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