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Introducing Glyphica: Typing Survival

The only way to survive is to type really fast (Sounds like a busy day at Games Press Towers - Ed).

game_press

February 7, 2024

2 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

aliasBLACK :

SINGAPORE, February 7, 2024 - Today, we are thrilled to announce Glyphica, a groundbreaking typing-roguelike game that redefines the Typing Game genre with its unique blend of survival, strategy, and minimalist aesthetics. Developed by aliasBLACK, Glyphica invites players into a world where keyboard prowess holds the key to victory. Here, players use their typing skills to vanquish waves of foes, each keystroke unleashing devastating attacks that grow in potency with each upgrade.


Set against a backdrop of chill lofi beats and minimalist graphics, Glyphica provides a laid-back atmosphere for players to immerse themselves in. Each playthrough offers a fresh challenge, thanks to its roguelike elements, guaranteeing that no two runs are ever the same. As players progress, they can unlock powerful upgrades and craft their own unique builds, adding layers of depth to the gameplay experience.
Designed for quick 10-20 minute sessions, Glyphica is perfect for players looking to unwind and test their skills in short bursts. Additionally, Glyphica introduces a unique controller mode never seen before in a typing game, allowing players to take their battle to the couch.


Glyphica is now available for wishlist on Steam, inviting players to embark on an unforgettable typing adventure unlike any other. Are you ready to master your keyboard and conquer the challenges that await in Glyphica?


Please visit our Steam page at:
https://store.steampowered.com/app/2400160/Glyphica_Typing_Survival/


Contact:
Xuanming Zhou
Developer/Founder
[email protected]


About aliasBLACK


aliasBLACK is a game design consultancy and studio founded by Xuanming Zhou, a veteran game designer of 17 years. He was previously lead game designer at Swedish strategy giant Paradox Interactive, and worked on their hit sci-fi game Stellaris, before returning home to Singapore in 2023.

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