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Introducing Super Rare Originals , a new indie-first publishing label for consoles + PC

Super Rare Originals' first 5 game reveals are...

January 20, 2022

4 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Author: Super Rare Games

  Grapple Dog


Grapple Dog is an exhilarating 2D pixel-art platformer from pixel art veteran Joseph Gribbin. Use your awesome grappling hook to clear tricky challenges as Pablo, the Grapple Dog! Sail across 6 colourful worlds with a crew of fearless adventurers to stop the robotic overlord Nul from destroying the world!

Wishlist now on Steam (other platforms TBA)

POST VOID

POST VOID is a challenging arcade style first-person shooter with one objective: be fast. Move forward and keep your idol filled with liquid by getting kills. Each run will be a little bit different with procedurally generated levels. Keep your head full and reach the end; Kill what you can to see it mend; Get the high score or try again.

Coming soon to consoles (platforms TBA)

The Gecko Gods

Explore a mysterious island as a tiny lizard. Complete ancient puzzles, effortlessly climb cliffs and eat bugs as you make your way across an island civilization lost to time. Climb anything, solve ancient contraptions and clamber through the crumbling ruins of a collapsed society - all as a little lizard on a mission to save their friend.

Wishlist now on Steam (other platforms TBA)

Lone Ruin


>From the creator of Hell is Other Demons comes Lone Ruin, a spell-based roguelike twin-stick shooter with tons of replayability. Play as an explorer who seeks a mysterious ancient power in an old ruin, built atop a source of magical goop used by olden mages to power and transform themselves. Dive deeper and deeper, battling your way through twisted creatures, utilising your very own magic abilities to ultimately reach the bottom of the Lone Ruin.

Coming to Steam (other platforms TBA)


Completely Stretchy


Completely Stretchy is a short, first-person surreal and cartoony experience. Explore the vibrant Grombi Isles using your new found floppy abilities such as your stretchy arm, sticky fingers, and more! Talk to the eccentric inhabitants and participate in their playful activities. You may even piece together the story of The Grombi Isles. 

Wishlist now on Steam (other platforms TBA)   Platforms and release timings will vary - we'll have more details closer to their respective launches. In fact, we'll have details on one of them very, very soon.

We have some more games we're intentionally keeping up our sleeve for now, which are equally as exciting and fun as today's reveals. Our developer friends are eagerly awaiting talking about them, but you'll have to wait just a bit longer.

Super Rare Games is historically best known for our line-up of physical Switch games, which we release one of roughly every 3 weeks exclusively through our online store. Our mission statement has always been about supporting talented indies of all scales, which we see this as the natural expansion of. Our passion for physical games and effective preservation is, of course, going nowhere.

Having worked with 100s of developers across the last 4 years, we want to support talented indie devs long-term and hopefully help to start changing the industry to be more developer focused. We're taking an 'indie-first' approach, as we believe publishers should feel honoured to work with developers, rather than the power dynamic being the other way around, as is often the case.

We only sign games we are genuinely, personally passionate about; as with all aspects of our business, our main motivator is simply wanting to work on cool things with cool people! While we hope to change the lives of our dev friends, even if a game were to release and break even, we'd still consider it a success to have worked on something awesome and continue to support the game and its developer long-term.

Our goal is to buck the cold, impersonal trends you see in some parts of the industry. We see ourselves as being 'indie's best friend', supporting all different scales of indie devs in every way - from our physical releases of established indie treasures and hidden gems, to our original publishing of games from devs both new and veteran, to our Mixtapes that support small up-and-coming itch.io type indie jam developers. We just really, really love indies.

With some recent hires, including Curve Digital founder Jason Perkins, Supermassive Games producer Tom King, an internal QA team, and our existing core team, our combined experience in all things publishing, marketing, QA, and development is really quite special, and we think combined with our incredibly strong line-up we can really make an impact, both for devs and players. 

Super Rare Games founder + "Head of Doing Stuff" George Perkins is available to chat about why we're doing Originals and what it means to us.
   
Email Ryan at [email protected] for press enquiries

Follow Super Rare Games on Twitter for news and updates. 
 

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