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Award-winning, hand-drawn debut title from Maboroshi Artworks launches later this year
August 15, 2024
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Chorus Worldwide :
VANCOUVER, Canada — August 15th 2024 — Last Time I Saw You, the award-winning, hand-drawn narrative adventure title from Chorus Worldwide and Maboroshi Artworks, will be taking fans on a stunning journey in magical realism when it releases on October 10th, launching on PC (Steam), PlayStation®5, Xbox One/Series X|S, and Nintendo Switch™
Set in 1980s Japan, Last Time I Saw You is an adventure set in a small rural town hiding a big secret. Love, acceptance and samurai crows await you in this beautiful, magical realism coming-of-age adventure story set in 1980s Japan. An uplifting story, rich with complex characters, this hand-drawn puzzle-action game is dripping with nostalgia for a time long gone.
After a series of haunting dreams, Ayumi embarks on a journey in search of answers. In this coming-of-age adventure set in 1980s Japan, you'll explore a beautiful forest, help local townsfolk with their daily issues, befriend doubtful spirits and even meet the girl of your dreams.
Inspired by the Jebi typhoon that hit Osaka in 2018, Last Time I Saw You is the debut title from developer Maboroshi Artworks. The game has already received multiple awards, including the BitSummit Visual Excellence award in 2022 and has been featured at Day of the Devs 2023 The Game Awards Edition and Ludonarracon 2024. If you’d like to see what has fans so excited for its October release, the Last Time I Saw You demo is available right now on Steam.
About Last Time I Saw You
A coming-of-age adventure about first loves, family issues and ancient curses. Follow the story of Ayumi as he searches for the girl who haunts his dreams. Why does the dark forest call to him? What spirits and creatures lay within? How can he break the curse that has befallen his town?
Family Bonds & Ancient Curses: Last Time I Saw You is a coming-of-age narrative adventure about love and acceptance. An uplifting story, rich with complex characters, set in a vibrantly imagined vision of late 80s Japan.
Magical Realism in 80s Japan: Meet an eclectic cast of characters inspired by Japanese mythology, and lose yourself in a beautifully hand-drawn and traditionally animated adventure.
Friendship & First Loves: In an adventure filled with love, friendship, and all the trials of burgeoning adolescence, you'll meet a beguiling cast of fascinating characters along the way; from school friends and gossiping townsfolk, to samurai crows and kleptomaniac kappas - as well as the literal girl of your dreams.
An Intriguing Adventure: Last Time I Saw You is a cozy and relaxing 2D exploration game. Light action, environmental puzzles, side quests and collectibles support its heartwarming narrative core, all dripping in nostalgia and affection for a time long gone.
Last Time I Saw You will be available on October 10th for PC (Steam), PlayStation®5, Xbox Series X|S, Xbox One and Nintendo Switch™. To find out more, follow Maboroshi Artworks on X (formerly Twitter), YouTube, Instagram and Discord.
Chorus Worldwide can be found on X (formerly Twitter), and via the official Chorus Worldwide website.
Please direct media inquiries to [email protected].
About Maboroshi Artworks
Founded by Juan Fandiño, the art director of Yume Nikki: Dream Diary, Maboroshi Artworks is a small independent art studio operating out of Osaka, Japan. Their passion for innovative storytelling fuels their creativity as they pursue their mission to create emotional narratives for all to feel and fondly remember. For Maboroshi, telling a unique story is a priority above all else. This approach led them to work on their first game, Last Time I Saw You, an (already) award-winning narrative adventure set to release in 2024.
About Chorus Worldwide
Chorus Worldwide is a global publisher composed of gaming veterans with experience at world-renowned companies including Microsoft, EA, and Grasshopper Manufacture.. Originally created to guide indie developers into the rapidly growing Asian markets, Chorus now works with talented developers across the world, including Argentina, Indonesia, and Malaysia, finding huge success in titles like the acclaimed Coffee Talk, and the Asian releases of The Room and The Room Two.
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