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Lifemode Interactive exhibits at CGI Festival 2004

Lifemode's face-crumpling technology on show next month in Leeds and London.

October 14, 2004

2 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

LifeMode |

October 14th, 2004 - Lifemode Interactive, the facial animation and lip-synching software developers, will be participating at the 3D Graphics exhibition "CGI Festival 2004" in Leeds and London.

The first event being held in Leeds, West Yorkshire, on November 9th and 10th at the Royal Armouries Museum is the first 3D graphics show in the UK since Digital Arts World nearly two years ago.

Lifemode will be demonstrating their facial animation and lip-synching technology: LIFESTUDIO:HEAD 2.6. The software contains an impressive set of features supported by the original Macro-Muscles technology. These include easy modeling, realistic texturing, automated lip-synch, and many other fully functional facial animation features, and supports both export-import with 3ds Max and Maya packages. LIFESTUDIO:HEAD 2.6 is available in 3 box versions: Standard Editor, Standard Artist and Pro packages, and includes a comprehensive library of tools and character templates.

The LIFESTUDIO:HEAD 2.6 facial animation package is intended for games, multimedia products, animation movies, TV graphics, business presentations, interactive help systems, education programmes and an assortment of character-based web projects. Facial animation has never been made easier for 3D graphic artist to use. Now all game studios and graphic artists can enjoy a very inexpensive way of creating realistic and believable lifelike characters. It's quick, amazingly simple and very efficient! You can now download a free demo version at www.lifemi.com.

Lifemode's real-time character animation technology has been used in recent game projects including FireFly Studio's new game Stronghold 2, being published in early 2005 by Global Star Software, a publishing label of Take-Two Interactive Software, and also in Russia's best strategy game of 2003 JoWood/Nival's "Silent Storm". Several other game projects in the pipeline.

Lifemode welcomes all visitors to their booth No. 40 at CGI Leeds to see their latest technology. For information regarding the CGI Festival, visit www.cgifestival.com.

About Lifemode Interactive:

Lifemode Interactive is an independent software company specializing in development of 3D games-related technologies. Lifemode Moscow employs a strong team of 27 skilled specialists in art, programming and game design. Most of them once formed the core team of Animatek International, a leading Russian-American graphics and software house through the nineties, and produced numerous projects for the likes of Square of Japan, SegaSoft USA, Maxis and GT Interactive.

Contact details: www.lifemi.com Tel: +7 (095) 236 59 67; Fax: +7 (095) 959 74 46.

Press: Eva Rukhina [email protected].

Marketing and Sales: Natalie Polikarpova [email protected]

LIFESTUDIO:HEAD and MACRO-MUSCLES are registered trademarks of Lifemode Interactive Ltd. Other product and company names mentioned herein may be trademarks or registered trademarks of their respective owners.

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