Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Bruce Harper’s “A World At War” Boardgame Coming to the Computer!
November 20, 2004
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Matrix Games |
Staten Island, NY, November 19th, 2004 - Matrix Games (www.matrixgames.com) is pleased to announce that it has secured the rights to publish Magnetar Games' (www.magnetargames.com) licensed computer adaptation of Bruce Harper's acclaimed board game, A World At War (www.aworldatwar.com). Design and development is underway with no set release date.
Bruce Harper's A World At War is a grand strategy game which simulates the military, economic, political, diplomatic, research and production aspects of the Second World War. Covering all theaters of the war, it is an ideological heir to the epic Third Reich and Rising Sun games that were released under the Avalon Hill Game Company name in previous years. Since its release as a board game from GMT Games (www.gmtgames.com), A World At War has been a big hit among grand strategy gamers.
David Heath, Director of Operations at Matrix Games, said "We Matrix Games are huge grand strategy fans. We cut our wargaming teeth on many of the classic designs that culminated in Bruce Harper's A World At War. We are excited to play a key role in bringing this outstanding game to computer wargamers around the world."
The computer adaptation of Bruce Harper's A World At War will focus on online collaborative play using a series of new technologies developed by Magnetar Games for this purpose, including FederationX and ExForce. A second phase will include full computer AI support for solo play.
Duncan Suttles, President of Magnetar Games, commented "We feel that with the selection of Matrix Games as our publisher, we have the last piece in place to make this project a great success. Our design strength in online collaborative play is a great fit with Matrix's active community of war and strategy game players, many of whom are familiar with Bruce Harper's work."
For more information, please visit the A World At War website at www.aworldatwar.com, the Magnetar Games site at www.magnetargames.com and the Matrix Games website at www.matrixgames.com for future press releases and forum discussions.
ABOUT MAGNETAR GAMES
Magnetar Games Corporation is a research-oriented software developer based in Vancouver, Canada. We were incorporated in 1997. Magnetar's goal is to create an interactive Internet gaming community that brings together games, players, and companies of all types. A key to this strategy is unprecedented support for the outstanding creative potential of the online gaming body. Gamers like to create, and our goal is to provide authoring systems that allow even a non-programmer to become more involved in his playing experience. By providing professional game development tools and software frameworks that are compatible with easy to use, user-friendly tools, game artisans of all talents can participate at the level of their interest and ability. For more information, visit the Magnetar Games website at www.magnetargames.com.
ABOUT MATRIX GAMES
Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2001, Matrix Games has published several award-winning games, including Highway to the Reich, Starships Unlimited, Uncommon Valor and Korsun Pocket. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games website at www.matrixgames.com.
Press Contact:
David Heath
Matrix Games
You May Also Like