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MOTHERGUNSHIP: FORGE , VR FPS Follow-up with Trillions of Guns, Sets Sight on June 16MOTHERGUNSHIP: FORGE , VR FPS Follow-up with Trillions of Guns, Sets Sight on June 16

Assemble Gun Parts Together with a Friend on Meta Quest 2, Valve Index

March 23, 2022

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Author: Terrible Posture Games

FOR IMMEDIATE RELEASE

BOSTON — March 22, 2022 — MOTHERGUNSHIP: FORGE, a VR reimagining of the acclaimed roguelike first-person shooter with more than 750,000 veterans, unleashes trillions of guns on gigantic bosses via Meta Quest 2 and SteamVR for Valve Index on Thursday, June 16, 2022. 
 
Revealed moments ago during The MIX’s 10th Anniversary Showcase, MOTHERGUNSHIP: FORGE invites the old guard and new recruits alike to craft truly obscene guns. This is the stuff of destructive legend, where good taste and any basis in reality gets checked at the door of developer Terrible Posture Games. Stand against a robot alien horde so massive, it’ll take dozens of roguelike runs to make a dent.
 
Thankfully, the only thing in greater abundance than aliens are guns. How much is “84 Factorial”? We tried for a hot minute to find the words. There aren’t any words. It’s probably simplest to say it comfortably leaves “trillions” in the dust.
 
Craft the gun of your dreams from dozens upon dozens of parts. Barrels. Stat-boosting gun caps. Special ammo. Shields. A sawblade! Give ‘em that hand-crafted touch by physically slapping the parts together in VR. The attachments to your attachments have their own attachments. How about a chaingun that shoots nuts and bolts? Child’s play. Electric railgun that lowers vendor prices? Think bigger. Unicorn pizza delivery system? Now we’re talking. With this many permutations, even the sky is no longer the limit—because we’re in space!
 
Every bullet, sawblade, rocket, and puddle of ooze counts against this alien menace. Grab a friend and die— er, fight together in challenging stages against enormous armadas. As robotic minions drop random gun attachments, let imagination run wild. Who will claim the bragging rights of highest kill count? Who will have to take their killamajig back to the drawing board?
 
MOTHERGUNSHIP was our team’s love letter to the FPS genre and the thrilling nights with friends we loved growing up, but with our own twist.” said Joe Mirabello, the man with the plan at Terrible Posture Games. “With VR, we can now connect with those same friends in a very physical way—even from afar—by waving, dodging incoming fire together, or simply admiring each other’s amazing gun creations, cradled lovingly in our arms.”
 
MOTHERGUNSHIP: FORGE fires everything on Meta Quest 2 and SteamVR Thursday, June 16. For updates on Terrible Posture Games and their latest experiment, follow along on TwitterFacebookInstagram, and Discord.
 
Assets
 
Streaming Trailer
 
Screenshots, GIFs and Downloadable Trailer
 
About Terrible Posture Games
 
Terrible Posture Games is an independent studio founded by veterans of game development on the idea that great talent is global, so studios should be completely remote. Responsible for the creation of “lunch break FPS” Tower of Guns, the bullet-hell craftstravaganza MOTHERGUNSHIP, and the world’s first playable sitcom in 3 out of 10, the studio aims to be a compassionate place for developers to grow and make fun things. Their latest projects including MOTHERGUNSHIP: FORGE and writing support for interactive survival thriller The Walking Dead: Last Mile.
 
Media Contact
 
Kyle Prahl / Josh Silverman / Haylee Kiedrowski
Stride PR for Terrible Posture Games
[email protected] / [email protected] / [email protected]

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