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A fierce hippo escaping the Void and a retro-futuristic robot are some of the new islands coming to the revival of The Tomorrow Children
May 17, 2022
[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]
Q-Games Ltd. |
UNDER EMBARGO UNTIL TUESDAY 17TH MAY 2022 5PM JST / 9AM BST / 1AM PDT
[Above: Gluttony Hippo island will be added to the upcoming release of The Tomorrow Children]
MAY 17 2022, KYOTO, JAPAN - Independent development studio Q-Games today announced the winners of their Island Design competition to celebrate the return of PlayStation cult hit The Tomorrow Children. The winning designs will be brought to life within the rebirth of the game when it launches on PlayStation 4 with enhancements for PlayStation 5 later this year.
Following the acquisition of The Tomorrow Children IP from Sony Interactive Entertainment, Q-Games confirmed plans to release a revamped version of the game with a range of new content, including elements directly inspired by the community. As part of this initiative, fans were invited to submit designs for their dream in-game island, with two winning entries being hand selected by the game’s director Dylan Cuthbert. The winners will now see their concepts take shape within The Tomorrow Children, with early designs already being shared by the art and design team at Q-Games.
As a collaborative adventure game set within an alternate future, The Tomorrow Children thrives upon player creativity and the encouragement to work together to build a town and infrastructure that can support the return of civilisation. The breath-taking world is set within ‘The Void’ and is made up of a series of surreal and distinguished islands, offering much-needed access to resources and supplies. The two winning island designs; ‘Gluttony Hippo’ by Sasadango and ‘Wrong Batteries’ by Eugene Masharov, will materialize from the Void for the first time when the game launches later this year.
[Above: Dylan Cuthbert announced multiple new islands coming to The Tomorrow Children in a new video shared today: https://www.youtube.com/watch?v=23nbk3dGpBU ]
Design entries were submitted by fans of The Tomorrow Children from across the world and included physical sculptures, elaborate drawings, 3D models and photographs. The winning entries are starkly different in style, yet perfectly capture the enigmatic essence of The Void that they will soon be shown to rise from.
Dylan Cuthbert, Game Director and Founder of Q-Games said: “The return of The Tomorrow Children is a really special occasion for the team here at Q-Games, and it wouldn't have been possible without the continued support of our players. We wanted to provide a wholly unique experience whilst incorporating a timeless monument to the community spirit that drove our return to The Void, which is how the Design Competition was born.
I’d like to say thank you to everyone who entered and congratulations to the winners; Eugene and Sasadango. We felt that their concepts were a perfect fit for The Tomorrow Children both in design and theme, and we’re really excited to bring them to life in game. We look forward to sharing them with you later this year.”
[Above: Winning community island design; Wrong Batteries]
The Tomorrow Children will return to PlayStation 4 with enhancements for PlayStation 5 later this year as a premium title with peer to peer multiplayer support and a host of new features. Regular updates are being shared by the team at Q-Games through their newsletter, including interviews, exclusive preview footage and early access to the latest news.
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About The Tomorrow Children
The Tomorrow Children is a cult hit originally developed by Q-Games and published on PlayStation 4 in partnership with SIE in 2016. Q-Games acquired the IP from Sony Interactive Entertainment in 2021 and is currently working on a premium re-release with added content, serverless peer-to-peer cooperative play and improved game tuning. The revival is planned for release in 2022.
Stay up to date with development progress and become a member of The Tomorrow Children community by subscribing to the Postcards from the Void newsletter and joining the official Q-Games Discord.
About Q-Games
Q-Games, most known for the successful PixelJunk franchise and multiple Star Fox titles, was founded in 2001 by industry legend Dylan Cuthbert. After working as the lead developer on the original Star Fox as well as other hit games and tech for Sony and Nintendo, Cuthbert branched out and founded Q-Games; an independent video game studio focused on making original games that push the boundaries of gameplay design and visual quality.
Located in the heart of Kyoto, Q-Games is committed to crafting innovative games on all platforms while simultaneously growing the indie games community in Kyoto and abroad. There is an original PixelJunk title on nearly every major platform including notable hits like PixelJunk Monsters, NomNomGalaxy, PixelJunk Eden, and over 20 other games. Q-Games has also collaborated with some of the biggest names in the industry as they continue to impress and innovate.
Contact Information
PR Contact: Hollie Hughes
E-mail: [email protected]
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