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Nitrado Unveils GameFabric at Gamescom, Offering Powerful Toolset for Multiplayer Game Development to Studios Worldwide

"Represents a significant advancement in multiplayer server orchestration" at gamescom launch.

game_press

August 15, 2024

4 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Nitrado :

Karlsruhe, Germany, August 15th, 2024 | Nitrado, a global leader in game server hosting and management, proudly announces the launch of its groundbreaking product, GameFabric, at Gamescom 2024. Specifically designed to meet the needs of game development studios, GameFabric represents a significant advancement in multiplayer server orchestration, offering an all-in-one solution that seamlessly integrates cutting-edge technology with industry-leading support.
 

Transforming Multiplayer Game Development

 

GameFabric is Nitrado’s latest Platform-as-a-Service (PaaS) offering, engineered to empower game studios with a fully managed infrastructure and orchestration platform. It combines the cost-effectiveness of bare-metal servers with the scalability of cloud solutions, delivering unmatched performance and flexibility for multiplayer games. With GameFabric, studios can focus on creating immersive gaming experiences while Nitrado handles the complexities of server management, scaling, and protection.
 

“Nitrado has always been at the forefront of game server hosting, and with GameFabric, we are setting a new standard for multiplayer services,” said Raphael Stange, CEO of Nitrado. “Our goal is to empower game studios with the tools and support they need to launch successful multiplayer games without the typical headaches associated with server management. GameFabric is the culmination of our decades of experience, tailored specifically to meet the demands of today’s gaming industry.”
 

Key Features and Benefits

 

  • Seamless Integration: GameFabric’s API-first approach ensures effortless integration across platforms, allowing developers to maintain control and customization of their game servers.

  • Scalable Infrastructure: The platform automatically scales server instances to match player demand, optimizing resources and minimizing costs without sacrificing performance.

  • Advanced DDoS Protection: GameFabric incorporates Nitrado’s patented SteelShield™ technology, providing real-time, game-specific DDoS protection that ensures uninterrupted gameplay for millions of players.

  • Comprehensive Support: Nitrado’s hands-on approach means studios have direct access to a team of experienced engineers, ensuring rapid problem resolution and ongoing operational excellence.

Trusted by the Industry

 

Nitrados B2B services, now offered under the GameFabric brand, have already been making waves in the industry, with leading studios like Eleventh Hour Games praising Nitrado’s reliability and the expertise of Nitrado’s engineering team.


"We couldn’t have achieved this level of success without the incredible collaboration with Nitrado,” said Judd Cobler, CEO of Eleventh Hour Games.


“Their systems are rock-solid, and their engineers went above and beyond to support us during launch week.”
 

Availability

GameFabric is now available to game development studios worldwide, with flexible pricing models designed to accommodate studios of all sizes. Interested parties are encouraged to visit Nitrado’s booth at Gamescom or contact the Nitrado team directly for a personalized demonstration and consultation.
 

More information:

GameFabric by Nitrado: https://gamefabric.com/ 

SteelShield: https://gamefabric.com/steelshield/

Private Game Servers: https://server.nitrado.net/en-US/products/gameserver 
 

GameFabric at devcom and gamescom

Nitrado will be present in both the consumer and trade visitor areas of this year's gamescom, using the event to sharpen its profile as a server host to players and to introduce GameFabric as a new brand for developers.
 

If you’re interested, we’d love to set up a press appointment! Just drop us an email at [email protected]
 

You can find GameFabric here:
 

Where?
 

Koelnmesse in Cologne, North Rhine-Westphalia, Germany

B2C area (consumer): AMD Gaming Festival (Event Arena, Hall 8)

B2B area (trade visitor): Hall 4.1 / Booth A-071 (Game Association) & Hall 2.2 / Booth A-040 (Servers.com)
 

When?
 

B2C: August 21-25, daily 10 am - 7 pm

B2B: August 21-23, daily 9 am - 6 pm
 

Before that, the company will participate in the devcom Developer Conference. Among the participants is Lead Architect André Becker, who will discuss the launch of the action RPG "Last Epoch" together with his counterpart from developer Eleventh Hour Games.
 

Conference and Exhibition Center “Confex” at Koelnmesse
 

  • Title of the presentation: 'Last Epoch' - A Launch Retrospective 

  • Date: August 20, 2 PM 

  • Location: Stage 3, Multiplayer Track (2nd Floor)

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