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RallyHere Partners with ProbablyMonsters to Support Launch of Multiple Games

"Cross-platform multiplayer backend-as-a-service" signs new deal to support latter's titles.

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August 5, 2024

5 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

ProbablyMonsters :

Alpharetta, GA - August 5, 2024 - RallyHere, a cross-platform multiplayer backend-as-a-service, announced a new partnership to provide live service operations support for multiple titles from ProbablyMonsters, an independent video game company that aims to change the way games are made. RallyHere will be utilized for the debut titles from two ProbablyMonsters development teams, Battle Barge and Hidden Grove. 
 
RallyHere, a wholly-owned subsidiary of global video games company Hi-Rez Ventures, offers game developers a fully integrated product suite that covers all the key features necessary to build, operate, and maintain live service games across multiple platforms. The technology was developed over nearly 20 years within Hi-Rez Studios and has already been used by over 200 million gamers worldwide via titles such as SMITE/SMITE 2, Paladins, and Rogue Company
 
ProbablyMonsters was founded in 2016 by former Bungie President and CEO, Harold Ryan. The company has a strong team of experienced and innovative game development leaders with a record of launching blockbuster projects. ProbablyMonsters’ mission is to unite, guide, and empower talented teams to redefine what it means to deliver exceptional games. 

 
“During our evaluation of potential service partnerships RallyHere stood out and impressed us with their proven track record of developing a platform built for games as a service capable of supporting customers at scale,” said Dean Johnson, Senior Engineering Director of Hidden Grove. “We were able to quickly incorporate their SDK and were using RallyHere in our playtesting within a sprint. The quality and speed of their technical support and guidance has been fantastic. We often talk in depth with the engineers who built the features and we look forward to shipping our game on their service platform."
 
“The partnership and collaboration we’ve experienced with the team from RallyHere has been world class,” said Sophie Huang, Technical Product Manager at ProbablyMonsters. “Our game teams, data insights, and operational teams are leveraging their technology, knowledge, and experience to accelerate our path to shipping. We meet regularly to share roadmaps and agree on strategies to improve gameplay outcomes and quality of the experience.”


Mark Subotnick, Senior Vice President of Partnerships

“We asked each of our development teams to independently evaluate multiple Backend Service providers,” said Mark Subotnick, Senior Vice President of Partnerships at ProbablyMonsters.  “The process was very thorough, and we thought it was likely that each team might prefer a different vendor since each game is different and has its own needs. However, RallyHere was chosen by each team independently. That really helped solidify for us that RallyHere was the best choice in the market."


Stewart Chisam, Founder & CEO at RallyHere

“From our first conversations with ProbablyMonsters, it's been very clear that they have assembled a world-class team of game developers,” said Stewart Chisam, Founder & CEO at RallyHere. “We're very excited about the games that both Battle Barge and Hidden Grove are making, and honored that they have chosen us to power their backend infrastructure.”

 
For more information on RallyHere, please visit www.rallyhere.gg.
 
For more information on ProbablyMonsters, please visit www.probablymonsters.com
 
Follow Battle Barge on X and Facebook.
 
Follow Hidden Grove on X and Facebook.
 

About RallyHere

RallyHere is a battle-tested cross-platform multiplayer games backend-as-a-service, powering matchmaking, server orchestration, analytics, in-game store, live operations, and more. RallyHere was founded in early 2023 by veterans of Hi-Rez Studios, to bring world-class live-services operations to game developers of all sizes, making it easier than ever to build and operate cross-platform games. Headquartered in Alpharetta, the team is headed up by CEO Stewart Chisam, COO John Workman, and CTO Phil Collins. RallyHere is a wholly-owned subsidiary of global video games company Hi-Rez Ventures, with offices in the USA and United Kingdom.



About ProbablyMonsters:

ProbablyMonsters™, an independent video game company, was founded in 2016 by former Bungie President and CEO, Harold Ryan. The company aims to change the way games are made by delivering industry-defining games within a healthy work culture. Headquartered in Bellevue, Washington, the company has a strong team of experienced and innovative game development leaders with a record of launching blockbuster projects. ProbablyMonsters’ mission is to unite, guide, and empower talent to redefine what it means to deliver exceptional games. For more information, visit probablymonsters.com.



About Battle Barge

Battle Barge™, a ProbablyMonsters development team, is a team of collaborative developers who love making original games together with their fans. First announced in 2020 and based in Bellevue, Washington, Battle Barge was formed by John Dunbar and Marsh Lefler, co-founders of Runic Games, Patrick Blank, original Lead Level Designer on Borderlands, and Allen Fong, formerly of Perfect World. These four founders worked closely together for over a decade to lead the development of games including Torchlight and Torchlight II before co-founding Battle Barge at ProbablyMonsters. The team’s inaugural game in development is a co-op RPG using Unreal Engine 5. Follow Battle Barge on X and Facebook.



About Hidden Grove

Hidden Grove™, a ProbablyMonsters development team, creates approachable games that spark joy and bring people together. Announced in 2024 and based in Bellevue, Washington, the team is led by General Manager Chris Opdahl, a strong creative leader known for his roles on the Halo and Destiny franchises. Opdahl formed Hidden Grove with Design Directors Raylene Deck and Grant Mackay, who worked closely together for years on Destiny. They’re supported by a full leadership team of world-building, engineering, and production veterans, including Executive Producer Lori Ada Kilty, Senior Engineering Director Dean Johnson, and Narrative Director Kate Welch. Together, the Hidden Grove team brings significant AAA experience spread across Halo, Destiny, Mass Effect, Dungeons & Dragons, and more. The team’s inaugural game in development is an original multiplayer competitive adventure game using Unreal Engine 5. Follow Hidden Grove on X and Facebook.

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