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Scarier Than Fiction: Six Days in Fallujah to Release First Documentary Missions and Give Players Control of an AI Fireteam

November to bring 'Command and Control' update to FPS.

game_press

September 25, 2024

4 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Victura :

Today, Victura announced its much-anticipated “Command and Control” update for the historically accurate first-person tactical shooter Six Days in Fallujah, available November 7, 2024, for all players on Steam.
 
Six Days in Fallujah brings video game players closer to the realities of war by recreating real-world scenarios and authentic military tactics and blending these with documentary videos featuring interviews with Iraqis and Americans who were present during the Second Battle of Fallujah in November 2004.
 
The upcoming Command and Control update reintroduces, and modernizes, the “squad-based shooter” genre, which was pioneered by games like the original Rainbow Six, Ghost Recon, Brothers in Arms, and SOCOM, but has been mostly abandoned for more than a decade due to the technical challenges of delivering realistic AI teammates that players can control. This upcoming update will allow players to execute sophisticated military tactics, like fix-and-flank, breaching, and 360-degree security, by giving orders to their AI fireteam.
 
This update also introduces Six Days in Fallujah’s first two single-player story campaign missions, making Six Days in Fallujah the world’s first documentary videogame. These missions bring players inside the events that led to the creation of ISIS and the first major battle in which Iraqis and Americans joined forces to fight Al Qaeda in Iraq, which had seized control of the city of Fallujah.
 
Six Days in Fallujah initially launched into Steam Early Access on June 22, 2023, instantly becoming the world’s #1 best-selling PC game, and it remained a Top 10 seller throughout the following week. Conceived by Sgt. Eddie Garcia, a Marine who was wounded during the battle, Six Days in Fallujah was created in collaboration with more than 100 US Marines and Soldiers as well as more than two dozen Iraqi civilians and soldiers.
 
Developed by Victura’s internal development studio, Highwire Games, Six Days in Fallujah features a first-ever “Procedural Architecture” system that reshapes the physical architecture of buildings each time the game is played; just like actual combat, players never know what to expect. Six Days in Fallujah asks players to overcome real-world scenarios with their fireteams by using real-life military tactics while experiencing an unglamorized depiction of one of the most consequential events of the 21st century.
 
Six Days in Fallujah’s Command and Control Update Key Features:

  • Advanced Fireteam AI System: The game’s innovative “Go! Command” makes it as easy for players to give orders to their AI fireteam as it is to fire their weapon. One tap causes the team to execute authentic military tactics, such as Fire and Maneuver, Breaching, Covered Movement, Ambush, and 360-degree Security.
     

  • First Documentary Story Missions: The first two single-player story campaign missions available in the Command and Control update draw players into the genesis of ISIS and the opening day of the Second Battle of Fallujah. These missions also act as a tutorial for solo players to learn the tactics and controls for leading three NPC teammates using the newly implemented Fireteam AI system.
     

  • New ‘HLZ Wolf’ Procedural Mission: In addition to two all-new single-player story campaign missions, the Command and Control update also includes the new “HLZ Wolf” “Procedural” mission, which can be played solo with Fireteam AI, as well as cooperatively with up to four human players. This brings the total number of “Procedural” missions to eight. And, for the first time, teams with fewer than four human players can now fill open slots with sophisticated AI teammates.
     

  • Graphical Overhaul: The game’s graphical engine has also been significantly upgraded. The game now adds ray-traced lighting and many new visual effects through NVIDIA’s RTX Global Illumination (RTXGI) technology, building upon the game’s industry-leading Global Dynamic Lighting and Procedural Architecture technologies, which dynamically simulate real weather and lighting effects and re-shape the physical architecture of buildings so no encounter indoors or outdoors is ever the same.
     

  • Additional Improvements: More than 300 technical enhancements, improving everything from game performance to the effectiveness of enemy AI to the smoothness of interactions and controls.

Six Days in Fallujah is available for purchase for Windows PC in Early Access via the Steam store for $39.99. Current players will be able to download the update free of charge once it is released. Future Steam Early Access updates will add more content and features to the game before Six Days in Fallujah's full release on PC, PlayStation, and Xbox consoles in 2025.
 
More information about Six Days in Fallujah is available at www.sixdays.com. Follow Six Days in Fallujah on X (Twitter) and YouTube.

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