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SMITE 2 Will Enter 24/7 Alpha with an Innovative Matchmaking System on the Way

Balanced matches, gameplay improvements, and the role of the community in the upcoming 24/7 Closed Alpha

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August 9, 2024

3 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Hi-Rez Studios :



Alpharetta, USA - August 6, 2024 - Titan Forge Games revealed a completely new "MOBA Specific Matchmaking" system coming to SMITE 2. Players will experience more balanced and enjoyable gameplay shortly after the game enters its 24/7 Closed Alpha phase on August 27.



Watch SMITE 2 - Matchmaking Deep Dive Video


“SMITE 2's matchmaking system has been rebuilt from the ground up, and looks to incorporate 10 years of research and feedback to make a system that is specifically designed for SMITE.” - says Max Johnson, Data Analyst at Titan Forge Games. - “In SMITE, players are tracked by a single skill rating, but this can be quite limiting. SMITE players are complex, and perform better on different gods and when playing different roles.
 
The new "MOBA Specific Matchmaking" system aims to track the skill level of SMITE 2 players in a multi-dimensional fashion, to more accurately capture how skilled a player is. Instead of using a single rank number, this innovative approach will take into consideration players’ roles and their performance on these roles. That information will then be used to create matches that are not only more equal, but also achieve the main goal of being more fun.
 
The revamped matchmaking system highlights Titan Forge Games’ commitment to developing SMITE 2 alongside its community. In the recent Deep Dive video dedicated to bug reporting, the Q&A team emphasised their focus on player feedback. Particularly, one of the major concerns they received was that minions just didn't feel quite right. As a result, players will now notice significant changes made to minion positioning and behaviour.
 
SMITE 2 will launch in 24/7 closed alpha on August 27. It will feature improved graphics, refined Gods gameplay, as well as a brand new God, Mordred, joining the Arthurian pantheon.

 

 

About Titan Forge Games

The largest of Hi-Rez’s in-house studios, with a player base in excess of 40 million, Titan Forge Games houses the team behind the BAFTA award-winning game SMITE. Delivering god-like, action-packed and accessible video game worlds, with mythological origins and modern themes. They are devoted to exploring and investing in the potential that the SMITE universe offers players, enabling a global audience to experience competition on an epic scale with a worldwide cast.

For more information on Titan Forge Games, visit www.titanforgegames.com

About Hi-Rez

Based in Alpharetta, Georgia, Hi-Rez is an industry-leading video game publisher and developer at the forefront of the free-to-play, games-as-a-service industry. Hi-Rez’s games have been played by more than 110 million people worldwide across PC, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, iOS and Android. With three games regularly among the Top 10 free-to-play games on Steam, Hi-Rez is one of the few Western developers to have successfully launched and operated multiple, multi-platform games as a service titles to a large audience. Having won multiple awards and accolades for innovation and technology, Hi-Rez has also been recognised for its company culture, leadership and diversity as an employer.

For more information on Hi-Rez, visit www.hirez.com

Media Contacts

ICO Partners for Titan Forge Games

[email protected]

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