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Stellar - indie studio - A Byte War game announcement

RTS about a force of "block-based machines" fighting against an extra-dimensional menace.

game_press

September 2, 2024

2 Min Read

[This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press]

Stellar :

Croatia - 3rd of August 2024, A Byte War
 
About
A Byte War is a real time strategy game where you lead a race of block-based machines against a machine threat from another dimension. Build your base using patterns formed with blocks and construct buildings to cover your needs: resource harvesting, unit spawning, influence spreading and more. Find your own path in missions that allow for various endings, from conquering the enemy, expanding your influence to conquer the map or stand your ground and don't allow the enemy to breach your defenses.
 
Key Features:

  • Build your buildings using patterns

  • Convert the world around you using influence that is spread with buildings, this allows for some unique mechanics like disabling buildings, healing friendly units and more

  • Branching story across dozens of missions, choose your own path towards an ending

  • Various mission types with unique objectives and biomes, defense, survival, control, destruction

  • Built-in map editor to make your own custom maps

 
This is Stellar’s first game release, after almost 2 years of working as a freelancer for other companies.
 
Watch the announcement trailer: https://youtu.be/w_7qZGgvSRc
 
Website: https://stellar-studio.eu/home

 
Contact info:
 
LinkedIn: https://www.linkedin.com/company/89311245/admin/dashboard/
Youtube: https://www.youtube.com/channel/UC4tXdn_Epa8UI5y7sl1aKDQ
Twitter: https://twitter.com/_stellarstudio_
Mastodon: https://mastodon.social/@stellar_studio
Tik-Tok: https://www.tiktok.com/@_stellarstudio_
Discord: https://discord.gg/YC7H5bTMRa


About Stellar
Stellar is a one-man company founded in 2022 by Marko Sišul. Due to being a solo-developer and with a 0 dollar budget at first Stellar focused on working for others to stay afloat. However, now I am slowly focusing more on bringing my own games to life to be a fully fledged game studio.

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