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Into oblivion: Take a look at the cancelled Elder Scrolls game for PSP

UPDATE: New gameplay videos showcasing Climax's cancelled Elder Scrolls IV: Oblivion PSP spin-off have been unearthed by a NeoGAF user.

Chris Kerr, News Editor

May 17, 2016

1 Min Read
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Update: Shortly after publication, the above footage was pulled from YouTube following a copyright claim from Bethesda's parent company, ZeniMax Media.  

Original story: You might not remember, but before it bit the dust the PSP was due to get its own version of Bethesda's sprawling RPG, The Elder Scrolls IV: Oblivion

Dubbed The Elder Scrolls Travels: Oblivion, the game wasn't a direct port of Bethesda's console hit, but rather a more linear spin-off based in the same world, featuring many of the same core mechanics. 

According to a write-up by Unseen64, the game would've featured a hub world -- where players could interact with NPCs, purchase supplies, and generally kit out their hero -- and several larger explorable areas spread throughout Tamriel, where quests and combat would take place. 

Despite being in development at Climax Group London for over two years, Travels was eventually canned. No official reasons were ever given, but Unseen64 believes a combination of budgeting issues and unforeseen development hurdles were to blame. 

Unfortunately, only a few screenshots of the game were ever made public, so it was impossible to how much progress the studio had made.

Now, however, a NeoGAF user has managed to obtain footage of Travels in action, which has since been uploaded to preservation group Past to Present Online's YouTube channel. The video (above) apparently shows build footage from January 2007 running on a PSP Go. 

For more information on the mysterious title, including additional gameplay footage and screenshots, head on over to NeoGAF

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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