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Black Sea Chooses Gamebryo For MMO RTS WorldShift

Emergent Game Technologies has announced that Black Sea Studios has chosen the company's Gamebryo platform for its forthcoming cyber-fantasy RTS WorldShift, poweri...

April 29, 2008

1 Min Read
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Emergent Game Technologies has announced that Black Sea Studios has chosen the company's Gamebryo platform for its forthcoming cyber-fantasy RTS WorldShift, powering its co-op online gameplay with persistent specializations and modifiable factions. Black Sea managing director Vesselin Handjiev says Gamebryo helped the company "fully focus on designing and implementing all the innovative features in WorldShift, like multiplayer co-op gameplay for example, which we are happy to see many other RTS developers are now starting to adopt as well." Gamebryo is a part of Emergent's modular Elements toolset, and has previously been optimized for development on Wii, PlayStation 3, Xbox 360 and PC. It was used on Bethesda Softworks' The Elder Scrolls IV: Oblivion and on its upcoming Fallout 3, both for Xbox 360, PS3 and PC, in addition to EA-Mythic's upcoming Warhammer Online: Age of Reckoning. Said Emergent CEO Geoffrey Selzer, "This combination of an RTS and MMO exemplifies the flexibility and modularity of our technology. We are dedicated to providing technology that enables studios like Black Sea to create beautiful, unique and creative games without limitations. WorldShift is a fantastic example of what you can do with Gamebryo and we are delighted to have worked with Black Sea on this title."

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