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Electrotank Release New Version of Universe Platform

Electrotank today announced a second version of its Electrotank Universe Platform for developing online games for Flash and the Unity 3 game engine, with new tools for avatar generation and community management.

Kyle Orland, Blogger

February 23, 2011

1 Min Read
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Electrotank today announced a second version of its Electrotank Universe Platform for developing online games for Flash and the Unity 3 game engine. Version 2.0 of the development platform, which launches today, adds support for behavior statistics, enhancements to community and operations tools, according to the company, as well as support for Electrotank's proprietary AvGen Flash avatar generation tool and Electroserver 5 networking engine. The new version also comes with a new Universe Inspector tool that lets moderators view the overall state of the game in real time and take direct action to deal with problem users. The company highlighted that the underlying CouchDB system behind EUP's stats system is the same database powering Twitter, and that this system eases data manipulation both inside and outside of the game. “When we were evaluating approaches to tracking player behavior we had a couple of key requirements,” said Electrotank CTO Michael Grundvig. “We wanted a solution that was in keeping with our philosophy being platform agnostic, so our clients could plug into any analytics service they choose; and, above all, we wanted a solution that could handle a massive amount of player data without constraining EUP’s ability to perform at scale.” Electrotank will be demonstrating its products, including EUP2.0 at the Flash Gaming Summit February 27 and the Game Developers conference February 28 through March 4.

About the Author

Kyle Orland

Blogger

Kyle Orland is a games journalist. His work blog is located at http://kyleorland.blogsome.com/

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