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GDC 2011: SoftKinetic Announces iisu 2.8, Releasing Free Non-Commercial Version

SoftKinetic announced the release of iisu 2.8 with "full multi-camera compatibilitiy, and will offer a non-commercial version of the gesture recognition middleware for free to qualified developers.

Eric Caoili, Blogger

February 28, 2011

1 Min Read
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SoftKinetic announced the release of iisu 2.8 with "full multi-camera compatibilitiy, and will offer a non-commercial version of the gesture recognition middleware for free to qualified developers. iisu is designed to recognize full body gestures and movements in real-time, capturing motion through a single a 3D depth-sensing camera. The technology has been incorporated into large-scale applications for gaming (e.g. Kinect), multimedia systems, and personal training. The middleware's 2.8 version offers support for "all 3D cameras", the iisue Interaction Designer tool enabling designers to prototype and rapidly develop gestures for apps, and an iisu Action Pack of out-of-the-box gestures for the development of most gesture-based games and application interactions. iisu 2.8 also adds updated plug-ins for Unity 3D and Flash, and is now available for current and next generation set-top boxes. Interested developers can apply for the free non-commercial version of iisu 2.8 by contacting [email protected]. "SoftKinetic has long been a pioneer in gesture recognition, and we want to expand the community of developers able to access to our professional tools and technology," says SoftKinetic's chief strategy officer Eric Krzeslo. He continues, "We believe that opening up our cross-platform, multi-camera software to a broader community will enhance productivity and creativity, and we cannot wait to see the incredible innovations that emerge as a result."

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About the Author

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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