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DNABLOCK are looking for an energetic, experienced and creative team member to be responsible for leading cutting-edge real-time graphics and technology development.
March 9, 2021
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Location: Remote
DNABLOCK is currently seeking an Unreal Developer. We are looking for an energetic, experienced and creative team member to be responsible for leading cutting-edge real-time graphics and technology development.
The ideal candidate has experience working with a cross disciplinary team. Candidates should have solid technical fundamentals including strong 3D rendering and problem-solving skills. Candidates are expected to be self-starting and proactive in identifying risk and determining solutions. They should have a passion for adding the extra polish that sets our platform apart.
DNABLOCK is an LA-based technology company funded by SoftBank with the goal of democratizing 3D animation for content creators. Our platform and REPLIKANT™ animation engine gives non-technical content creators the ability to generate bespoke, high-quality, digital beings without prohibitive post-production costs or specialized 3D programming knowledge.
Your Mission
Implement, debug, and optimize major systems in Unreal Engine Blueprints, C/C++, and other languages in the context of a large cross-platform codebase
Spearhead development of innovative gameplay experiences
Contribute and keep the structural integrity of Unreal code architecture and technical designs
Producing specifications and determining operational feasibility
Implement UE plugins, features and applications
Perform data and code analysis to identify improvement opportunities
Provide mentorship to less experienced engineers
Job Profile
Minimum Requirements:
Minimum 3 years of industry experience in a game engineering or similar position
Proven coding experience as a UE engineer with minimum 3 years of professional Unreal Engine experience
Multiple shipped game titles
Proficiency in C/C++ and Unreal Blueprints
Proficiency in scripting language such Python, LUA or similar
Advanced optimization skills - code and data
Advanced debugging skills - comfortable debugging optimized builds in multithreaded and cross platform (networking) context
Solid math skills – especially linear algebra and 3D vector math
Game knowledge and an understanding of the design principles behind 3D real-time apps and games
Able to collaborate with other engineers as well as non-technical team members
Other Skills:
Ability to work well in a fluid, changing environment as creative challenges evolve
A passion for video games and a desire to be part of the creative process involved in developing video games
Sense of autonomy, responsibility, and attention to detail
Positive attitude and ability to give and receive constructive feedback.
Proficiency in verbal and written communication in English of technical concepts
Demonstrated ability to manage production time and meet deadlines.
Good ability to communicate effectively and professionally.
Extra Points:
Advanced programming specialty, such as low-level network programming, High Level Shader Language (HLSL), SSE assembly, etc
Expertise and passion in one or more of the following areas: AI, User Interfaces, Animation, General Game-play, rigging, etc.
Previously shipped AAA titles
Interested? Find out more here!
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