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Get a job: Skydance Interactive is hiring a Gameplay Engineer

Skydance is looking for a dev to maintain and extend major game subsystems, create and optimize gameplay elements, and more as a member of its Marina del Rey-based team.

May 2, 2018

2 Min Read
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Here is just one of the many, many positions being advertised right now.

Gameplay EngineerSkydance Interactive

Location: Marina del Rey, California

Skydance Interactive is looking for a skilled Gameplay Engineer to join our studio. In this role, you'll be responsible for maintaining and extending major game subsystems, creating and optimizing gameplay elements, and working with the design team to implement ideas while providing technical and creative feedback. At Skydance Interactive, we believe that a small, focused, and dedicated team of talented people can create exceptional games.

Responsibilities

  • Design and implement gameplay features within an established framework

  • Take technical ownership of major game subsystems

  • Work closely with designers and artists to implement their ideas, providing technical and creative feedback

  • Implement, debug and optimize systems in C++ and other languages

  • Implement and augment tools to expose features to content creators

  • Provide time estimates to leads and management; keep co-workers informed about progress of programming deliverables as well as non-programming prerequisites for feature implementation

  • Identify and communicate risks and roadblocks

Requirements

  • BS – MS in Computer Science or related fields, or equivalent experience

  • Excellent C++ programming and systems design skills, other languages a plus

  • 3+ years programming experience, including game industry experience

  • Have performed multi-disciplinary work with large-scale game engine architecture

  • Shipped at least one game as a Software Engineer with responsibilities for gameplay

  • Knowledge of (and respect for) sound software engineering principles

  • Comfortable working within an established code base and conforming to existing code standards and best practices

  • Strong math skills

  • Rapid learner, able to absorb and understand complex systems

  • Comfortable working closely with Designers, Artists, and other members of the development team in a highly iterative environment

  • Prior work, personal or professional, that shows exceptional insight and skill of execution

  • Passion for games, game technology and VR

  • Able to work in the United States

Pluses

  • Unreal Engine 4

  • VR/AR

  • Xbox One/PS4

Interested? Apply now.

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