Get a job: Wevr is hiring a Shader Engineer
Venice, California-based Wevr is now hiring UE4 artists, engineers, and animators for an unannounced high profile VR project.
November 5, 2018
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Shader Engineer, Wevr
Location: Venice, California
Venice, California-based Wevr is now hiring UE4 artists, engineers, and animators for an unannounced high profile VR project, based on one of the biggest entertainment IPs of all time! If you have gaming/interactive media experience and are looking to join an ace team that is working on an ambitious, high-visibility and potentially career-defining project, we’d like to hear from you.
What we’re looking for
3-5 years of Unreal Engine experience
Proficient in writing shaders to develop a range of hyper-real looks
Experience in rendering, lighting and frame rate optimization
VR experience a plus
Los Angeles based, preferred not required
Contractor position with potential to be permanent hire
Interested? Apply now.
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