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Kojima Productions' first game to use third-party engine

Hideo Kojima has revealed that Kojima Productions' first project will be built using a third-party engine, explaining his recent, widely-tweeted, world tour has been something of a shopping trip.

Chris Kerr, News Editor

May 19, 2016

1 Min Read
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Hideo Kojima has revealed that Kojima Productions' first project will be built using a third-party engine, explaining his recent, widely-tweeted, world tour has been something of a shopping trip. 

Speaking at this year's Nordic Game Conference, as reported by IGN, Kojima said the decision to use a pre-existing engine rather than build one from the ground up was time-motivated. 

"I actually think it's better to make games using internal tools," explained Kojima, who previously helped create Konami's Fox Engine. 

"As for my first title, because I want to release it to the people who are waiting for it, for that title we are going to use a third-party engine - the reason I am traveling around the world is looking for such technology to use."

Kojima formed independent game studio Kojima Productions after leaving Konami late last year. The studio's debut game is being developed in collaboration with Sony, and will be a PlayStation 4 console exclusive. 

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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