Sponsored By

SDK 1.0 will soon be required for Gear VR apps

Oculus has announced that starting January 1, 2016, the Oculus Store will only accept applications for Gear VR software that uses SDK. 1.0 or higher.

Chris Kerr, News Editor

December 17, 2015

1 Min Read
Game Developer logo in a gray background | Game Developer

Oculus has announced that starting January 1, 2016, the Oculus Store will only accept applications for Gear VR software that uses SDK. 1.0 or higher. 

Oculus released version 1.0 back in November for Gear VR, pitching the updated SDK as a more mature, stable API. 

"Mobile SDK 1.0 includes a critical improvement over previous versions: it separates most of the core VR functionality from the client application," read an oculus statement.

"This means we can deliver system-wide updates and features without requiring you to update your app. As a result, applications built against 1.0 are significantly more future-proof than those built against earlier versions."

Following the change Oculus are recommending that developers already shipping on the update their applications as soon as possible. 

Although old SDK versions will work for the time being, if developers don’t update them in time they may break in the future, and be subsequently pulled from the store.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like