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We are working now on our first action game, Batonic. The idea is simple: balance a baton on the tip of your finger and never let it fall while various creatures falling from the sky try to strike you off balance.
We are working now on our first active game, Batonic. This is a game of agility, reaction, and physical intuition.
The idea is simple: poise a circus baton on the tip of your finger as various creatures fall from the sky trying to strike you out of balance—and score points as those creatures disappear from your magical touch. Just like in life, you have to be constantly alert and quick to right the tilt—but the very threats that bombard you may at times help you stay afloat.
The game is divided into days (levels) of increasing difficulty, each day featuring a different set of conditions—winds, gravity, types and behaviors of the creatures. Surviving all 10 days (even though you are given 9 spare batons in case you lose the first one) is no mean accomplishment!
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