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Valve releases Steam Link SDK, encourages app development

The SDK allows for the creation of native Steam Link applications, and even features OpenGL ES 2, Qt 5.4, and SDL 2 support.

Chris Kerr, News Editor

January 14, 2016

1 Min Read
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Newsbrief: Valve has made the SDK for its Steam Link streaming device available for download through GitHub.

Similar to Google's Chromecast dongle, the Steam Link connects a user's PC to their television, letting them access and play their Steam catalog on the big screen. 

The Linux-based SDK allows for the creation of native Link applications, and even features OpenGL ES 2, Qt 5.4, and SDL 2 support. 

As for the device itself, the Link packs a single core ARMv7 processor, which uses the hard-float ABI and runs at 1 GHz, and has approximately 256 MB of available RAM and 500 MB of usable flash storage.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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