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VR Samples will help Unity devs get to grips with virtual reality

VR Samples have been added to Unity 5.3, released today, to help budding virtual reality developers get to grips with the new tech.

Chris Kerr, News Editor

December 8, 2015

1 Min Read

Newsbrief: VR Samples have been added to Unity 5.3, released today, to help budding virtual reality developers get to grips with the new tech. 

The samples, designed to teach devs the basics so they can start working in virtual reality, include a cinema curved-display style menu, as well as four different mini-games featuring three distinct approaches to gameplay and player input.

The project is backed up by a number of articles offering advice for beginners looking to start dabbling in VR development. 

Unity currently supports a number of VR devices, such as the Oculus Rift, the recently released Samsung Gear VR, and Sony's PlayStation VR headset.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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