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Insomniac Games is looking for a talented artist to create effects to work and assist in gameplay, environment, and the cinematics of its games as a member of its team in Burbank, CA.
May 22, 2017
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Location: Burbank, California
FBI, ATV, CTU, ATF, ETA, HR, TSA, MIA, RSVP, RIP, CSI, WTF, WHO, IMO, LOL - these are all acronyms that everyone knows. Well, Insomniac Games is searching for an FX wizard. We are looking for a talented artist to create effects to work and assist in gameplay, environment, and the cinematics of our game. If you are interested- keep reading:
Essential Duties and Responsibilities include the following:
Create, design and implement real-time particle effects using both static and animating 2D/3D elements
Place effects throughout levels and cinematics
Paint particle and decal textures
Create simulations for gameplay elements
Create FX shaders with node-based shader networks
Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.)
Create simple geometry and assign UV’s
Optimize FX for framerate and memory
Collaborate with other departments to ensure that FX are implemented appropriately in the game engine
Work with Art Director to maintain FX art direction for game
Self-directed and ability to work independently: Understands and adds to the overall art style of game
Orchestrates complex FX events involving layering and timing of different FX to create a believable scene
Prototype effect concepts for gameplay and engine
Other duties may be assigned
Education and/or Experience:
Bachelor's degree (B.A.) from a four-year college or university; or two to four years related experience and/or training; or equivalent combination of education and experience.
Proficient in Maya, competent working with joints and locators, keyframing, rigid body simulations, hard surface modeling, and UV mapping.
Proficient in Photoshop for painting and editing textures.
Proficient with node-based shader networks.
Knowledge of other visual effects software a plus.
Other Skills: Good people skills, collaborative attitude, and good observation skills and ability to use reference materials. Ability to work independently. Proficient Animation and timing skills. Solid traditional arts background a plus.
If this sounds like the opportunity that you have been looking for, please use the link below. Please note is a project hire but benefit eligible role. We look forward to hearing from you. Thanks!
Interested? Apply now.
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