Get a job: Join Avalanche Software as an Art Producer
Avalanche Software is looking for an Art Producer to work with both, internal and external game teams, initiate and set up new tasks, review art, and more as a member of its team in Salt Lake City.
August 8, 2017
![](https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltba62518415cda0e2/652fe6ddbc479f8697ef691f/default-cubic.png?width=1280&auto=webp&quality=95&format=jpg&disable=upscale)
The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!
Here is just one of the many, many positions being advertised right now.
Art Producer (Outsourcing), Avalanche Software
Location: Salt Lake City, Utah
WB Games Inc. seeks an Art Producer, Outsourcing for the Avalanche Production department. The Art Producer is responsible for working with both, internal and external game teams; initiating and setting up new tasks, reviewing art, providing feedback, reference and other resources under the guidance of Art Directors and Leads for external art and animation partners to ensure the quality of outsourced game content. You also will help with various task estimates, priority and schedules for multiple external teams at any given time.
Avalanche Software was acquired by Warner Bros. Interactive Entertainment from Disney in 2016. The studio's first title under WBIE will be a companion video game to the upcoming Cars 3, in partnership with Warner Bros., Disney, and Pixar.
Job Responsibilities:
Collect and setup tasks with appropriate concept, reference, example materials and technical specifications for various art teams (Characters, Environment, Concept, Animation, UI & VFX).
Review incoming asset deliveries for art quality, accuracy and technical setup.
Track all tasks in an organized way that shows timeline, time spent on tasks and associated budgets.
Review and prioritize tasks based on project and milestone needs on a regular basis.
Job Requirements:
Strong Artistic eye for game assets
Good understanding of technical requirements for in engine assets.
Proficient in Photoshop, Maya, and Excel.
Strong communication and multitasking skills.
Minimum of 3 years of Professional experience in games and related entertainment.
Technical game assets creation. Mesh, UV’s, Texture and Material setup/creation.
Unreal 4 game engine experience is a plus.
Experience working in creative high paced environments.
Interested? Apply now.
About the Gamasutra Job Board
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.
Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.
Read more about:
ed-recruitmentYou May Also Like