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Get a job: Skydance Interactive is hiring an Art Director

Skydance Interactive is looking for a talented Art Director to oversee the entire art vision, pipeline and production on a project as a member of its team in Marina Del Rey, California.

January 29, 2018

3 Min Read
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Art DirectorSkydance Interactive

Location: Marina Del Rey, California

Skydance Interactive, known for Archangel, a futuristic mech combat game in virtual reality and PWND, a high-flying, pulse-pounding, multi-player rocket arena shooter, is now bringing the iconic phenomenon of The Walking Dead to the VR realm and is looking for a talented Art Director to lead the art team.

The Art Director will oversee the entire art vision, pipeline and production on a project, partnering with the lead designer and technical director to achieve creative goals at a high level of quality.

We believe small, focused, close-knit teams can move mountains, and strong but collaborative creative leadership is a key to that success. *Must have video game experience.

Skills We Look For

  • 10+ years of game industry art experience shipping AAA titles

  • 5+ years of game industry experience as an Art Director

  • Has shipped 2 titles as an Art Director

  • Experience working in VR or an interest in VR required

  • Establish and communicate strong artistic direction via style guides and art targets 

  • Work with internal and external partners to communicate and maintain product vision

  • Encourage artistic development of the art staff through training and mentorship

  • Proven ability to conceptualize, communicate and guide development’s artistic vision

  • Manage and mentor artists on the team to reach their career goals, along with providing constructive feedback

  • Show technical depth maintaining visual quality while maintaining game performance 

  • Track visual and artistic trends in the game industry, with an emphasis on next-generation technology and techniques

  • Demonstrate excellent creative, analytical and organizational skills

  • Ability to work and contribute effectively and collaboratively in a team environment

  • Passion for creating engaging, innovative, emotional and transformative player experiences

  • Strong all-around skills in both 2D and 3D

  • Solid understanding of popular games and their art direction

  • Ability to prioritize art deliveries based on changing project needs

  • Broad knowledge in relevant art disciplines including concept, modeling, environments, lighting, VFX and UI/UX

  • Ability to effectively direct and delegate to art leads

  • Able to give effective critiques and take feedback and criticism

  • Open-minded, motivating, and inspiring personality

  • Demonstrate compelling vision and passion for the presented project

Pluses

  • Shipped games for both PC and console

  • Experience with UE

  • Experience working with both internal and external IP and related stakeholders

  • Bachelor's degree or equivalent work experience

*Link to portfolio or demo reel required

Interested? Apply now.

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