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Telltale Games is seeking a Character CG Generalist to create visually compelling and beautifully creative artwork in San Rafael, California.
October 21, 2016
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Location: San Rafael, California
Telltale Games is looking for a Character CG Generalist to join our art team in creating visually compelling and beautifully creative artwork! Working closely with the art team, the ideal candidate has a passion for art and the enthusiasm to expand their knowledge and further their skills! The Character CG Generalist will be supporting the art team floating between projects helping people/departments that have a large workload and handle the tech and low poly creation.
Responsibilities:
Work with Art directors and Lead artists to create character and environment art for various projects.
Ability to model and texture in a variety of styles.
Manage character tech across all projects.
Solicit feedback from Art directors and Designers to accommodate gameplay features into art assets.
Maintain an understanding of all projects art needs and assist when necessary.
Requirements:
Experience with Maya, ZBrush, UVLayout, and Photoshop.
Experience working with game engines such as Unity and Unreal.
Demonstrate a strong skill set in rigging, modeling, lighting, texturing and materials.
Experience with shaders.
Ability to demonstrate both high-poly and low-poly modeling techniques.
Able to work collaboratively, as well as independently.
Excellent attention to detail.
Ability to manage time in an effective manner.
Portfolio Requirements
Along with your cover letter and resume, please include a portfolio of samples that represent the range of your skills, provided that everything has been cleared for release by copyright owners. We prefer links to online portfolios if possible.
Interested? Apply now.
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