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Telltale is looking for a Technical Art Director to lead the in-house technical art team and to develop, design, and implement art pipelines, tools and effects across multiple concurrent projects.
March 17, 2017
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Location: San Rafael, California
Telltale Games is looking for a Technical Art Director to join our team! The Technical Art Director leads the in-house technical art team and works closely with Art Directors, game development, and engineering teams to develop, design, and implement art pipelines, tools and effects across multiple concurrent projects. Do you want to help us make great games?
Responsibilities:
Lead a technical art team to plan, develop and streamline art pipelines and workflows
Collaborate with art and project leadership to coordinate the resources, schedules, and priority for technical art and FX
Coordination of the communication between Art team and Core Technology teams for work in both Maya and our proprietary Engine.
Actively research and develop cutting edge art technologies, contributing in major ways to the future art technology deployed for Telltale
Participate in pre-production planning to determine and address technical design requirements and issues.
Oversee technical specifications for external art efforts
Investigate and Integrate third party tools to improve art productions and quality
Assist with technical art as needed: VFX, Rigging, Materials & Lighting, etc.
Essential Skills and Experience:
BS degree in Computer Science, 3D Graphics or a related field. 4 years or more of production experience.
Background and understanding of 3D graphics.
Strong knowledge of Maya.
Maya Mel/Python scripting experience.
Excellent organizational, communication, and interpersonal skills.
Work well under deadlines and ability to multi-task.
Preferred Skills and Experience:
C++ and Perl/Python programming experience.
Experience in Visual Effects and/or Character Rigging.
Experience in Materials/Shading and rendering.
Experience with using modern Game Engines
Interested? Apply now.
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