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Gree releases open source tool for bringing Flash animation to Unity, HTML5

Mobile social game company Gree has <a href="https://github.com/gree/lwf">rolled out Lightweight SWF</a> (LWF), a new open-source tool for creating Unity- and HTML5-based smartphone apps with Flash content.

Eric Caoili, Blogger

October 18, 2012

1 Min Read
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Mobile social game company Gree has rolled out Lightweight SWF (LWF), a new open-source tool for creating Unity- and HTML5-based smartphone apps with Flash content. The tool's animation engine allows developers to render animation data converted from Flash content playable in Unity and HTML5. It's designed to shorten the learning curve for developers with a Flash background, enabling them to create animations and user interfaces without any engineering. Gree previously used LWF to create mobile titles like Animal Days and Alien Family, and says it's making the tool open-source because it wants to lower obstacles to smartphone app development for game makers around the world. It intends to expand LWF with future releases, too.

About the Author

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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